The model object stretches a texture over the entire surface. The code hasn't changed for nearly two years and it has always done that.
The cube object puts the same texture on each of the 6 surfaces though.
cgc
On 2/20/06, David PirrĂ² pirro@fucine.com wrote:
Hi to all.
This could be a stupid question but I'm new to GEM.
When I try to texture with an image or a video clip a 3d geo like the cubeor an obj model, I get the image or the clip repeated on every surface that builds up the object. Is there a way to get the texture wrap the entire object without repeating on every edge? This doesn't happen when I use the sphere geo, even if this object is built up but many 2d surfaces too. I hope this is clear
Thank you in advance
David
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