On Tue, 18 Dec 2007 18:12:27 -0500 "Daniel Wilcox" danomatika@gmail.com wrote:
On Dec 18, 2007 6:08 PM, Mathieu Bouchard matju@artengine.ca wrote:
On Tue, 18 Dec 2007, Daniel Wilcox wrote:
What is "faster" in terms of patch loads and runtime performance, using regular connections or sends? I ask this as I have been developing objects with lots of sends inside of them and I'm wondering if this has any impact on patch performance ... even if I don't use more then half of them? It seems to me that a regular connection has the advantage of not requiring a lookup for the receive...
If you can't measure it, then it does not matter.
Agreed. I'm not going to spend any time trying to needlessly optimize unless it makes some discernible difference.
The slight difference is for [s~][r~] vs signal connections the order of creation can change things. It's been discussed before in the context of delay/resonator string models.
Even though in both theory and experience you can be sure that [r]/[s] is at least a bit slower... it's damn hard to tell the difference for your average real-life project (by opposition to artificial situations like benchmarks).
Ok, thats what I thought ... I figured it wasnt a big impact. Just wondered if anyone else had wondered ...
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801, Montréal QC Canada
-- Dan Wilcox danomatika www.robotcowboy.com