That was it. Back in business.
thanks, dan
On Thu, 21 Mar 2002, Miller Puckette wrote:
Hi Dan,
I fixed a pretty serious bug in UDP reception in Pd (it crashed Pd randomly.) So you should definitely try getting it to run with the newest version.
Make sure messages are terminated with carriage return ('\n'), as in,
sprintf(command, "got da grapes;\n");
That's how Pd convinces itself now that UDP didn't get a truncated packet.
cheers Miller
On Thu, Mar 21, 2002 at 04:21:12PM -0500, Dan Neveu wrote:
well, I had beautiful udp communication working from my CAVE vr application to my Pd patch using a fairly generic c++ udp socket class. That was with ver0.34-3. I upgraded to 0.34.4 and subsequently, 0.35test11, both of which I lost my networking capability (Pd to Pd communication still works). This is also aside from the netreceive behavior change from new to old, back to new again, for which I've tested for both.
my udp send call is simply: socket->send(command, strlen(command)); ...where command has the string format <message parameter;>
has there been some fundamental change here?
thanks, dan