Hm, for some reason none of the two works. Neither with pix_snap, nor without but sending [file name 99( to [pix_write] (replacing name with whatever name I wanna give to the file). I'm still getting the same error message.
On Mon, Feb 24, 2014 at 6:17 PM, Etienne Landon landon.etienne@gmail.comwrote:
You're right, my mistake
2014-02-24 17:06 GMT+01:00 Cyrille Henry ch@chnry.net:
hello,
Le 24/02/2014 16:49, Etienne Landon a écrit :
Hi,
I understand you're trying to render your circle to an image file, you should then have a look at pix_snap. pix_write needs pixels to write, a circle has no pixel data. pix_snap will make a snapshot of your 3D scene (your circle), this snapshot is pixels that you can then write to an image file using pix_write.
your messing pix_write and pix writer.
pix_write should do what Alexandros wants.
to write a jpg file send a message [file name 99< cheers c
2014-02-24 13:53 GMT+01:00 Alexandros Drymonitis <adrcki@gmail.commailto: adrcki@gmail.com>:
Yet another question regarding Gem. I'm connecting the outlet of
[circle] (which is being rendered in a Gem chain) to the first inlet of [pix_write] and when I send a bang to [pix_write] I get this error and, obviously, no image is being saved. The object's help patch is not helping me thoroughly to be honest. What kind of messages do I have to send to [pix_write] if for example I want to save a .jpg? And of course, why doesn't it save any image? I'm on OS X 10.8.5 with Pd-extended-0.43.4
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