You could probably compile [midifile] on its own. It has no dependencies apart from the c runtime and pd. (Or does libpd not load externals?)
Martin
On 2012-08-13 10:42, Filippo Beck Peccoz wrote:
Hi list,
copying here a puredata forum post which remained unanswered- hope someone can help :)
after searching around the forums and the net I decided to post this question here.. I'm using PD as the audio engine for a mobile game (using libpd, and therefore "only" Vanilla objects).
This is very exciting, and I'm exploring all the possibilities for composition and realtime sound generation. One big thing I wanted to include is the possibility of reading midi files inside the patch, and pipe the data to envelopes and oscillators accordingly. Extended apparently has the "seq" object, but how about Vanilla? Is there a way to "import" a .mid file into a patch?
Thank you all for helping a greenhorn out :=)
Filippo
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