On 4/7/06, alberto.zin@poste.it alberto.zin@poste.it wrote:
Hi list,
this is my first post, I'm on PD since ~ 6 months (-> newbie :). Currently I'm working on a patch that needs tons of reverberation. I'm on Windows with PD 0.39.2.
I've searched a bit in the archives and at the end I realized that there are mainly 4 reverberation sources in PD:
- freeverb~
- the tutorial patches from PD documentation
- cheepieverb~ (from dglibpd)
- VST~ -> VST reverb's (Win only!)
Am I missing something ?
About freeverb~: I noticed that in the past it used to have 7 inlets, allowing some flexibility. In the current PD-Ext distribution, the freeverb.dll has two inlets, am I right? Anyone saw the disappeared inlets around ? :-) Does anyone has a .dll with the other controls (I saw them in Derek Holzer's ParticleChamber...)
What is your best reverb flavour in PD ? Do you think it is comparable with the best VST effects in the VST scene (like SIR, to cite a freeware one?)
If you read up to here, thanks for your patience !
Bye,
Alberto Zin
on a similar topic - i'm wondering about convolution in pd. i like the sir vst plugin, but i want to avoid vst from now on because its messy to set up parameters etc. is there a standard convolution object for pd where you can just load an impulse response (from a wav preferrably)?
as for reverb, i'm convinced that impulse responses are the way forward. in fact, convolution can do nearly anything - like filters, as long as they are linear and time invariant etc etc
pete.