Just to let you know a couple of things:
I'm excited to use this object but compiling flext against STK is proving to be quite irritating. After the modifications you suggest to flstk.h, I am getting the following error:
/usr/bin/libtool: can't locate file for: -lstk /usr/bin/libtool: file: -lstk is not an object file (not allowed in a library) make[1]: *** [pd-darwin/release-shared/libflext-pd.0.5.1.dylib] Error 1 make: *** [build-release-shared] Error 2
This is not your fault, obviously :) I will post this to the flext list if I can't find anything searching.
So I cannot compile munger1~ yet until I get a working flext/STK install. However, I noticed a small mistake in your readme: The instructions say to go into the munger1~ and execute flext's build.sh script, but it can actually only be executed from your source directory because it needs the package.txt file to run. So I made the correction and turned it into:
source directory, and type:
<path to flext folder>/build.sh <platform> <compiler> <build/clean/install>
Attached is the corrected README.txt file. I hope to get this flext junk worked out soon so I can start using this object!
Thanks for all your work, and if you had any ideas about this flext problem you could chime in, but it sounds like your plate's full for now.
Kevin
On 3/13/07, Ivica Ico Bukvic ico.bukvic@gmail.com wrote:
just to understand: the win munger1~ PD binary is not included, right? (I only see a .mxe...) Do you have plans to include it in the future (I do not have flext on win at the moment) ?
Thanks for sharing this work.
regards,
You can build it yourself. It shouldn't be too hard. Instructions are included in the Readme.
Best wishes,
Ico
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