IOhannes has been very kind with his replies, but if the tone of the message is confusing, or perhaps you are curious why the original post went unanswered, there is one other essential document you can read ;-)
http://catb.org/~esr/faqs/smart-questions.html
best, derek
IOhannes m zmoelnig wrote:
astroboy2520 wrote:
I am thinking about proposing a sound project for an upcoming show. I would like to have an external microphone input 'listens' to the ambient sounds within the space, then have Pd looks at the different frequencies coming in. There was a post by Elliot Anderson way back in '99/'00 I believe that asked for a similar thing, but there were no follow-up posts to that message. It could have been that people contacted him privately. If anyone can point me to a direction as to how I can do this, I would greatly appreciate it.
i am afraid, that i have to tell you, that if you want to do audio processing in real-time, you might want to go for pd.
the problem you are describing here, might have a solution in one of the example patches that come with pd, or it might not.
i _strongly_ advise you, to go through the example-patches, at least doc/3.audio.examples/
going through doc/4.fft.examples/ most probably won't hurt too (but you never know)
what else ? fiddle~ around with some objects, and see what you get