Joe Reinsel a écrit :
Hi,
I am looking for anyone on the list who might be able to talk about similarites and difference of PD/PDP/PiDiP/GEM and MAX/MSP/Jitter.
I am interested in hearing most about experiences with video processing in PD.
hello,
i'm not really working with video. more with images and/or 3D. for my use, gem is 1000 time better than jitter. it's faster to develop, and you get better result.
as other say : gem glsl suport is not perfect. but jitter is far from perfect to.
gem is very close to your hardware/openGL. opengl has been disign to be very fast,effective and easy to use.
cyrille
p.s : segmented patch chord is in my opinion the 1st step to make unreadable patch.
thanks,
-- Joe Reinsel Artist in Residence, Universidad San Francisco de Quito, Ecuador
http://www.linkedin.com/in/joereinsel
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