Thanks for advice about the linking problems when compiling GEM on windows.
I managed to get the freshly compiled GEM.dll and it works fine. I had to disable quicktime support, which I don't need and I had to disable some font classes because of aconf.h that I could not find in the GEM Libs and which was included from \src\FTFont.h.
I now want to write my own GEM external. Therefor would have some questions: Is there a documentation about how to write GEM externals? If not: I would like to write an object that composes an new image out of the history of images (say from a cam or a movie). I thought about using the pix_buffer object for that purpose. Are there any better objects to use, and are there any typical pitfalls to avoid when programming GEM objects?
Thanks,
Florian
IOhannes m zmoelnig schrieb:
Florian Grond wrote:
Dear List,
hi; i'm currently not on windows, so i am kind of blind but...
I'm trying to compile gem-0.90.0 for windows, in order to start writing my own externals. I could solve most of the include errors setting paths to GemLibs-NT-1however two remained:
Include-Datei kann nicht geoeffnet werden: 'aconf.h': No such file or directory ;
which file tries to include that one ? i never heard of aconf.h
Include-Datei kann nicht geoeffnet werden: 'QTML.h': No such file or directory ;
you either need to install the QuickTime-SDK (available on the net, somewhere at apple.com or quicktime.com ...) or disable quicktime-support in Base/configNT.h the sources are as i have used them to compile things to make it more reproducable; this means that everything is enabled that is installed on my machine (but not necessary yours; and lots of things are not necessary to build a version of Gem)
which compiler are you using ?
mfg.a.sdr IOhannes