On Mar 1, 2005, at 11:27 AM, vade wrote:
With fullscreen set to 1 and the display at its native 1900x1200 aspect ratio, GEM would incorrectly size geometry in the gemwin context. Only if I manually set the dimen param to gemwin would it correct itself and properly display a square as a square, and not as a stretched out cubiod.
I wonder how this would happen. The 'fullscreen $1' method queries the OS for the screen dimensions and sets the window to that. Maybe the dimensions are not returned properly?
Just a heads up, nothing major.
BTW, we had 2 1080i DVCPro HD Streams running to 2 rects with barely a frame dropped, with 3D transforms and all. Very.. very impressive..
Are you using pix_movie or pix_film + pix_texture? pix_,movie has an additional optimization for getting pixels to the card. It's basically CoreVideo as a GEM object. With frame sizes that big it can make a lot of difference. I was able to get one 1080 stream going 60fps on a 2Ghz G5 textured to hundreds of Geos. There's room for more code enhancements for the PPC 970, but I don't even have decent access to one for testing!
Does that codec use both CPUs for decompression? I would think it would, but haven't really confirmed it.
Keep up the good work!
Thanks, you too. Post some documentation of the project online if you can.
cgc