Hello all,
I have a patch which creates an abstraction dynamically (via message) but when the abstraction is loaded it does not receive loadbang events. I would think the behavior for adding a dynamic object via message and adding one by hand would be the same. If I press space after my abstraction name then it reloads, including loadbangs. Its not problem to fix but I was wondering weather it makes sense to make that change so that when you create an abstraction dynamically it hits its loadbangs.
Anyhow see any reasons why this would not be a good idea?
Thanks! Ben