Haven't looked at your patch, but I can tell you that you shouldn't rely on the graphical display of the bang objects to tell you if the counter works. Try messing with the "intrrpt" and "hold" values under the properties menu of the bang, these affect how long the bang is visible and how often it appears to be triggered. But not how often it actually sends the message bang...this is done whether you can see it visibly or not.
Hope that helps, d.
susi@timlin.de wrote:
hi, I want to create a steady counter for a sequencer that counts from 0-15 = 16 steps). it seems to be an easy thing, but I just cannot get it steady, it jumps between the steps and runs quite unevenly. especially the bang sometimes just stops between the steps. why? I am running Pd version 0.39.2-extended-RC1 under windows xp attached you can see my counter patch. any suggestions???