I think all my questions are answered, only if there is a preferred graphic card, to be used?
if you want openGL-hw-acceleration try nvidia- or the new radeon-cards.
I wonder how fast these two mainstream brands handle texture upload on different OS'es.
It may not be very optimized in the driver since this operation is rarely used during gameplay, but it's a potential bottleneck for video processing. I expect major performance differences here.
Did anyone compare nVidia vs ATI on different OS's on this aspect?
j#|@