IOhannes m zmölnig wrote:
Dudley Brooks wrote:
I also found that pix_record not only gets the colors wrong, but seems to rotate the picture 90 degrees and reverse it as well. (The abstract nature of the piece is why that wasn't obvious immediately.) But how can it be that pix_record does this, and especially that people haven't noticed and complained? Or fixed, those who know how? (Not me, I'm afraid.) Incompatibility between how the various video cards label screen directions and RGB colors?
in this i would suggest reporting the full version of Gem and where you obtained it from. i couldn't find anything about the version of Gem _you_ are actually using.
Sorry, I was writing long after midnight, after a frustrating day of trying to get a good recording in time for a deadline. It's 0.39-extended.
rotating the picture by 90° is _very_ unusual. did you mean 180°?
No, I *thought* it was rotated 90 degrees, because motion towards upper right became towards lower right. There was too much symmetry otherwise to tell if this was a rotation or a flip. When I made a patch today explicitly to test it, it did just turn out to be flipped top-to-bottom, which certainly makes sense in terms of what different systems do with y. Even my midnight-befuddled brain was didn't really believe that it could swap x and y.
-- Dudley
fmgadsr IOhannes