Hi, i have a very big patch that is producing glitches at 70% cpu load.
Is this normal behaivor? With my old computer i only used to get
glitches when i go over 100 % cpu load .....any idea why its producing
70% cpus load?
The patch has a lot subpatches and a lot of big tables with data (like
100 tables) ... is this a bad practice in pd? having a lot of
subpatches, gui elements and tables can affect the sound?
Do you think that it would be better if i put all in just one patch (
withouth too much subpatches?), and delete gui elements ? maybe are
the tables?
What do you recommend me?
cheers
R.