Hello,
The "fullscreen 1" signal to "gemwin" does not seem to make the GL
context operate in fullscreen on Mac OS X, 10.3, with the latest PD and
GEM versions. I can use the "dimen x y" and "offset 0 0" to get a close
approximation, but I was hoping to get fullscreen working. Does anyone
know any secrets to getting GEM operating in fullscreen on a
single-monitor Mac OS X system? Do I absolutely have to have dual
monitors?
- paul