hi all,
is there a way to read control voltage output in pd using a soundcard? what
object should i use with adc~? can i simply plug the CV (maximum of 6 volts)
to my soundcard or i need to buy an analog to digital converter?
patrick
Hi all,
i'm sending this on behalf of Jin Shan, resident in Hangzhou, China.
He and Li Jianhong are the sound art research group "2nd skin", searching
for cooperation with artists in Great Britain, as they are going to have a
project in England.
If you are interested, please write to nanami_jin(a)hotmail.com
As a reference to already realized projects, please see
http://www.britishcouncil.org/zh/china-arts-artistlinks-artistsandprojects.…
best greetings,
Thomas
PS. Hangzhou is a nice city, should you ever be there!
This text was written during a Pure Data workshop at the Waygood Gallery
in Newcastle, UK, Dec 2004 by Derek Holzer with assistance from Aymeric
Mansoux and Dominic Smith. Thanks also to Sneha Solanki for her hard
work setting the whole gig up!
It reflects our experience setting up AGNULA/DeMuDi for several
workstations and laptops for use with Pure Data, GEM and PDP/PiDiP.
Enjoy!
http://umatic.nl/workshop/demudi_install.txt
--
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 36:
"Consult other sources
-promising
-unpromising"
>Hello
>
>I'm looking for documentation on all the ins and outs
>of the block object and the tabreceive object. Any
>help? The help files weren't able to give me a good
>start for using the two together. Does any one know
>where I can find detailed documantation about those
>two objects?
>
>thanks
block~ sets the number of samples in each processing
cycle (which defaults to 64). So each signal is
divided up into blocks of 64 samples as it would be
too slow to do it sample by sample. You could for
example override it to have 1-sample blocks with
[block~ 1] though: this can be useful in feedback.
tabreceive~ fills each of these blocks with the first
values of a named table (normally the first 64) over
and over. So for example if you had a 64-sample table
with values 0,1,2...63 then tabreceive~ using that
table would give a signal
0,1,2...63,0,1,2...63,0,1,2...63 etc. For examples
look at the fft help patches. Hope that makes sense?
Stefan Turner
___________________________________________________________
ALL-NEW Yahoo! Messenger - all new features - even more fun! http://uk.messenger.yahoo.com
>heyyy
>
>trying to install 0.37 extended on my new RH 8
system, >im new to linux
>so
>bear with me if this is something simple.
>
>im following the Generic GNU/Linux compile
instructions >in the
>install.txt
>file (is this correct?). the first 2 steps are
>"./configure", which
>works
>fine and creates a makefile, but when i enter "make"
i >get this error:
...
If the other suggestion doesn't work, remember that as
it's CCRMA you can just apt-get install pd (and most
of the common externals): see the docs.
Stefan Turner
___________________________________________________________
ALL-NEW Yahoo! Messenger - all new features - even more fun! http://uk.messenger.yahoo.com
hi
is it possible to allow more than 256 value to serialize object for
osx...
for example 3000 values
my level of programmation is under 0 so i don't know how to do
best regards
nicolas
Hello,
I would suggest to control voltage with a microcontroler, which I
succeeded after I got the [comport] external object. With PD and
Basicstamp I can control the level of the dim that is attached to an
electric circuit.
Koray.
On Dec 10, 2004, at 1:34, pd-list-request(a)iem.at wrote:
> From: Chris Madak <cjm01(a)hampshire.edu>
> Date: Thu, 9 Dec 2004 14:02:21 -0500
> To: pd-list(a)iem.at
> Subject: [PD] Re: control voltage
>
> patrick wrote:
>
>> is there a way to read control voltage output in pd using a soundcard?
>> what
>> object should i use with adc~? can i simply plug the CV (maximum of 6
>> volts)
>> to my soundcard or i need to buy an analog to digital converter?
>
> if you need a quick and dirty hack to this end, you could always run
> your cv source into a vco, the oscillator into your soundcard, and the
> signal into fiddle~, tweaking things from there to clean up and map the
> results. it helps to make a quick "device driver" abstraction to this
> end.
> in the long run, however, i wouldn't stick with this. it's flaky and
> very cpu-inefficient for what it does. i just mention it because it
> can be thrown together in a few minutes if you just need a
> proof-of-concept demo of something.
>
> best,
>
> chris
>
>
-----------------
M.Koray Tahiroglu
DA student/researcher
Media Lab,
University of Art and Design Helsinki, TaiK
Hameentie 135C 00560 Helsinki Finland
http://mlab.uiah.fi/~korayt/
tel: +358 40 754 8449
fax: +358 9 75630 555
yes, this is something we always bumped into with OSX,
it seems a new loaded library can't get access
to symbols fom former loaded library.
that's why pdp and pidip have been bundled together.
any OSX guru, what are we doing wrong?
cheers,
sevy
james tittle wrote:
> hey guys,
>
> ...I've been poking around in the image conversion code, and have
> added the ability to select a colorspace for converting the pdp data
> to give to gem (most importantly, a straight yv12 to uyuv, with
> altivec!)...now it's compiling and linking, but pd doesn't like to
> load it :-/ seems like this has been covered before, but I couldn't
> find it in my mailbox's...
>
> ...here's my compile/link:
>
> g++ -DPD -O2 -funroll-loops -fomit-frame-pointer -ffast-math -Wall -W
> -Wno-unused -Wno-parentheses -Wno-switch -Wno-long-double
> -DGEM2PDP_VERSION=\"0.5\" -g -I../../pd-0.38-0test10/src -I.
> -I../../pdp-0.12.4/include -I../../Gem/src -I/sw/include -o pdp2gem.o
> -c pdp2gem.cpp
>
> gcc -bundle -bundle_loader ../../pd-0.38-0test10/bin/pd -undefined
> suppress -flat_namespace -o pdp2gem.pd_darwin pdp2gem.o -lm -lstdc++
>
> ...and here's the pd output when loading it:
>
> dyld: /Users/tigital/puredataDev/pd-0.38-0test10/bin/pd Undefined
> symbols:
> __ZN11imageStruct5clearEv
> __ZN7GemBase11setModifiedEv
> __ZN7GemBase17obj_setupCallbackEP6_class
> __ZN7GemBase17realStopRenderingEv
> __ZN7GemBaseC2Ev
> __ZN7GemBaseD2Ev
> __ZN9CPPExtern16setCPPObjectNameEPc
> __ZN9CPPExtern8m_holderE
> __ZnwmPvS_
> _pdp_packet_copy_ro_or_drop
> _pdp_packet_data
> _pdp_packet_header
> _pdp_packet_mark_unused
> Program received signal: "SIGTRAP".
> (gdb)
>
> ...and yes, I do have Gem and pdp loading before pdp2gem...any ideas?
>
> jamie
>
>
> _______________________________________________
> PD-dev mailing list
> PD-dev(a)iem.at
> http://iem.at/cgi-bin/mailman/listinfo/pd-dev
>
>
hi patrick,
off cause i know lighttwist of the SAT, as you know i was in residence
there... my friend j-p. tardif is developping it for s. roy.
but isn't it a lot simpler what i want to do, compared to projecting
with multiple projectors on a dome?
what i want is just a simple dual-screen... i bet there is a way with
GEM only.
--
Max Neupert
Fachgebiet Kunst & Medien
Hochschule für Kunst und Design
Burg Giebichenstein
Halle, Deutschland
Am 09.12.2004 um 03:30 schrieb patrick:
> hi max,
>
> do you know the porject of la sat called :
> http://tot.sat.qc.ca/fra/lighttwist.html
>
> it's really powerful for doing multiple projections.
>
> patrick
>
>
>
>
>
>
> ----- Original Message -----
> From: "Max Neupert" <abonnements(a)revolwear.com>
> To: <pd-list(a)iem.at>
> Sent: Wednesday, December 08, 2004 5:12 PM
> Subject: [PD] GEM Multiple Machines render one a cropped scene
>
>
> hi list,
>
> here is what i want to do:
>
> i want to use three computers to output a GEM scene on three projectors
> side by side in landscape format.
> the three machines are connected by network and i am sending the
> movements of objects by OSC. so far so good.
>
> how to split the screen?
>
> it works by translating the [view x y z( differently on each machine
> ( for ex. screen 1 [view -7 0 4( , screen 2 [view 0 0 4( and screen 3
> [view 7 0 4(
> using [ortho o] everywhere.
>
> but how should i do it to keep the perspective? i guess all three
> cameras should be on one point, just the angle should be different
> ... i guess this is kind of basic and i missed something?
>
>
>
>
>
>
>
> --
>
> Max Neupert
> Fachgebiet Kunst & Medien
> Hochschule für Kunst und Design
> Burg Giebichenstein
> Halle, Deutschland
>Message: 6
>From: "The Number" <thenumber(a)hotmail.com>
>To: pd-list(a)iem.at
>Subject: [PD] Planet CCRMA install probs
>Date: Wed, 08 Dec 2004 11:39:00 +0000
>
>Hey list! ive been lurking here forever, but his is
my >first post
>
>i recently decided to install linux, with the Planet
>CCRMA package.
>being a
>long time (frustrated) windows user, the benfits of
>this new system are
>really exciting. i downloaded the Red Hat 8.0 install
>ISOs from the
>P-CCRMA
>site, along with the CCRMA core and app ISOs.
>everything is being
>installed
>off cd.
Hi
It sounds like alsa hasn't been built for Redhat 8,
which would make sense as RH8 is really really old.
You're better off with the Fedora Core 1 version. It's
worked fine for me. Also you might alternatively want
to take a look at www.agnula.org, which is a similar
project based on Debian and Redhat. Didn't seem to
like my computer much unfortunately so I'm back to
CCRMA.
Stefan Turner
___________________________________________________________
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