Hi all,
The Mootcher has been updated to version 1.3. Complete with updated helpfiles.
Download the latest version from the freesound website http://freesound.iua.upf.edu/mootcher.php
The Mootcher is a opensource external which makes it possible to make a connection to The Freesound Project audio database.
Enjoy!
Cheers,
Jorn
Hi,
Can anyone recommend a way to obtain MIDI data internally for an
external, that is, in the manner that inmidi_noteon() is used for PD's
builtin MIDI objects? ... or is it best to get the values via an inlet?
Thanks,
Jamie
Hi list,
this is to tell you that the first version of PureMeasurement is
available for download:
http://www.hoertechnik-audiologie.de/index.php?p=602
PureMeasurement is a collection of pd-patches (requiring iemlib) aimed
at providing students and researchers with tools to perform acoustical
measurements using audio interfaces.
Feedback welcome!
--Matthias
hi
when you open a patch by msg like [; pd open mypatch.pd .(
. is the directory, where pd was started from.
but when you read a file with [soundfiler] or [textfile],
. is the directory where the patch is saved.
why this difference?
it is no problem to share a patch with soundfiles, if you share
the whole directory, containing the patch and the soundfiles, if
you specify the soundfiles relatively.
but if you share a patch, that opens other patches by msgs, you
need to specify the path (in a msg or in an external textfile)
of the main-directory in order to have all things work correctly.
i'd propose to add an argument to the open-msg:
[; pd open mypatch.pd . 1(
opens the mypatch.pd relatively to the patch where this msg is in.
0 : takes the pd start location as root (in order to keep compatibility)
1 : takes the patch-root
or is there another solution for this problem?
cheers
roman
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If its a MIDI device, then use the standard MIDI objects like [midiin],
[noteout], etc.
.hc
On Sep 7, 2005, at 2:27 AM, jeff gburek wrote:
> hello, i'm new to the list. i am trying to develop a
> pd environment to work with the junxion box offered by
> steim. any clues how to go about this? what objects
> should i look for? i am sorry if this doesn't make
> sense, but i will explain more if i can contact
> someone... best, jeff
>
>
>
>
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There is no way to peace, peace is the way.
-A.J. Muste
Hello list,
I have two questions concerning the behaviour of GoP abstractions that
are nested in subpatches.
1)
What's the behaviour of GUI objects that are not visible because they
are in subpatches? Are they updated anyway and use computation time for
this?
Or from the practical point of view: Do I have to accept a performance
penalty if I use a GoP abstraction although I don't need the GoP visual
feedback?
The point is that I have a few GoP abstractions that I sometimes would
like to use without needing the GoP feature (because they are located in
invisible subpatches). I wouldn't like to duplicate the code to have two
versions of the abstraction (one GoP and one without). If I then have an
abstraction with a rather heavy GUI load (but not visible), would that
have impact on the performance of the patch?
2)
Is it impossible to nest GoP abstractions?
I tried to place a GoP abstraction in the GoP area of a subpatch. When
the subpatch is closed I can see the abstraction as an object with its
in- and outlets and correct size but without the GUI objects of the
abstraction.
Did I miss something?
Is this by design?
Is this a fault?
Thanks for any hints
Urs
--
Urs Liska
GlÃŒmerstr. 5
D-79102 Freiburg
www.graft-music.comwww.suonomobile.de
[Pd 0.39.0, WinXP]
hi iohannes ...
i was trying to use dirac~ today ... got a few comments:
- the creation argument is ignored for the first dirac impulse
- it wasn't possible to suppress the first dirac impulse
- the dsp algorithm was pretty unoptimized
so i was tweaking it a bit:
- creation argument schedules the first dirac impulse, too
- using negative creation arguments suppresses the first dirac impulse
(absolute value is used for the next impulse delay)
- optimized it, did some loop unrolling (no simd code ... since you
probably want to keep compatibility with vanilla pd)
patch is attached ...
cheers ... tim
--
mailto:TimBlechmann@gmx.de ICQ: 96771783
http://www.mokabar.tk
latest mp3: kMW.mp3
http://mattin.org/mp3.html
latest cd: Goh Lee Kwang & Tim Blechmann: Drone
http://www.geocities.com/gohleekwangtimblechmannduo/
After one look at this planet any visitor from outer space
would say "I want to see the manager."
William S. Burroughs
Hi!
Do you know if there is a chance to dynamically change the expression in
[expr]? Say, with a [set my_new_expression( or something else?
Or, do you know an external for Windows, which can do that?
br, Piotr Majdak
--
Piotr Majdak
Institut für Schallforschung
Österreichische Akademie der Wissenschaften
Reichsratsstr. 17
A-1010 Wien
Tel.: +43-1-4277-29511
Fax: +43-1-4277-9296
E-Mail: piotr(a)majdak.com
WWW: http://www.kfs.oeaw.ac.at
I'm trying to get netclient to download an xml file from my subscription at weather.com but a strange thing happened. I try to send a fairly long GET message (containing a search string, a few parameters and ID+password), and it seems to work on a regular browser but not in PD. When I connect the message box containing the GET message to a print object it doesn't print the whole string in the console, it seems like there's a limit on either the message box(how many characters it can send) or the print object(in which case I'm probably chasing the wrong problem altogether). I've attached the test patch but the user ID and the password is false so if anyone tries it out they will probably get an error page sent back(but then at least the query works). I hope I'm explaining this clearly enough... Is there a workaround to this problem, or have I just done something wrong?
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http://
Hello
Playing with the gl objects in GEM (0.90) on OS X (Pd 0.38-4
Extended, via Hans) , ive noticed that GEMglClearColor has 5 inputs,
one for the gem render chain, 2 - r, 3 - g, 4 - b and presumably 5 -
alpha, yet, changing alpha results in no change in the window
Changing the RGB values does, just like [color] to gemwin (as it
should).
Presumably, changing the alpha would act to let the scene draw 'over'
itself, and give an easy way to do trails/blurring. Jitter supports
this feature (not griping.. just saying :), any chance , or
workaround to get similar functionality, as I love the aesthetic of
it. Id rather not use snap2pix/snap2tex.
Thanks,
v a d e //
http://homepage.mac.com/doktorp/
doktorp(a)mac.com