Dear list,
I just ran into something very odd while trying to parse a string to
extract a filename from a path with [list fromsymbol].
Please look at the patch attached. I try to loop backward through the
fields of a line in a [text] object to find the first "/" (code 47).
When I do it "manually" (load the list and get the last field, then
decrease the counter with a bang until I reach the last "/", everything
works fine, and the counter starts at 17 and goes down.
But when I try to automate …
[View More]it by checking if the output equals 47 and by
sending a bang to my counter when it's not, I get a very strange result.
The counter actually starts at the last occurrence of "/" (47) in field 8,
and then goes up to 17.
I am probably very tired and I must be missing something obvious. But right
now this looks like aliens have hacked into Pd and are playing with my
nerves.
Thanks in advance for your help,
Pierre.
PS : I've been using the new text and array objects and I think they're
very useful, though not always super intuitive.
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hi, help file of block says you should use power of two sizes for objects,
but that you can use any other block size if there's no inlet~/outlet~.
This is said to be "intended for later use in video processing" and I ask:
how so?
cheers
Hi list,
I am trying to use the ssr-Objects from
https://github.com/SoundScapeRenderer/ssr/tree/master/flext
which are compiled using flext.
When initiating these objects, the Pd console prints
Bad arguments for message 'loadbang' to object 'ssr_binaural~'
(or analogous for all other objects in that library)
There is no other object or message connected to the inlet, nor does
this behavior change when pd is started with the -noloadbang option.
Does anyone know what could cause this?
thx
P
Hi Fred Jan, I see you are also providing downloadables for creb's library.
Have you been working on bug fixes and its help files as well (or planning
to)?
I'd be glad to help managing ths library as well, I can work on help files.
I also have a few bugs and suggestions.
I'd like to start with [cheby~], it works great for the most part actually,
but it really should have a feature to normalize the chebyshev waveshaping
table - this is because it'll blow up pretty badly when the given
…
[View More]coefficients generate a table that goes over the -1 to 1 limit.
Since it's just too hard to calculate in your head the limits of the table
when giving the coefficients, the object could do it for us. I assume that
normalizing the table in the code is trivial. Perhaps a flag/message sent
to the object could turn normalization on/off.
cheers
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You can build fat libs which support multiple architectures. The default for deken is to build 32 bit and 64 bit together on OSX.
--------
Dan Wilcox
@danomatika <https://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>
> On Jun 17, 2015, at 5:22 PM, pd-list-request(a)lists.iem.at wrote:
>
>
> From: Alexandre Torres Porres <porres(a)gmail.com <mailto:porres@gmail.com>>
> Subject: Re: [PD] …
[View More]Nettles. Was: cyclone/maxmode functionality usage
> Date: June 17, 2015 at 5:22:40 PM EDT
> To: Fred Jan Kraan <fjkraan(a)xs4all.nl <mailto:fjkraan@xs4all.nl>>
> Cc: "pd-list(a)lists.iem.at <mailto:pd-list@lists.iem.at>" <Pd-list(a)lists.iem.at <mailto:Pd-list@lists.iem.at>>
>
>
> I was on extended 42. Funny that the same package works for vanilla 0.46.-6 64 bits and extended 42 32 bits, I thought that wasn't possible :) for what I see, the same externals do work on old ppc platforms as well, huh?
>
> cheers
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Hi All,
At http://fjkraan.home.xs4all.nl/digaud/puredata/cyclone/index.html a
new set of revised help-patches for the cyclone library are available.
Most previous remarks are applied.
There are now previews of the Windows binaries and MacOSX. The latter is
build on MacOSX 10.5 with XCode 3.14, so should have executables for
PPC, i386 and i386_64. I confirmed the last two are working (10.5 and 10.8).
It remains in progress, in the task list are the fixed and remaining issues.
Fred Jan
It's titled "For What It's Worth".
It doesn't use PD but it's related... in a way. It was essentially borne
out of some experiments and, ultimately, frustrations with webPD which I
had been playing around with and had originally planned to use for this
project... until I discovered its limitations. So, this piece uses the
webaudio API to build unique wavetables out of bitcoin transaction hashes.
There's more info on the site, plus source-code (although messy source
code). Just wanted to share:
…
[View More]http://pallthayer.dyndns.org/forwhatitsworth
Best r.
Pall
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Hi list,
welcome loca. It's an editor to make audio walks, GPS soundscapes,
location based tourist guides using MobMuPlat.
An early version can be retrieved here:
https://github.com/mxa/Locative-Audio
Some more features are in the pipeline, including better precision.
The maps and the world file can be created with OpenStreetMap.
Ask me here or on github if you have questions.
M.
hey, I have a few abstractions that take a list of floats as input
within those abstractions triggers direct the list as lists and anythings.
I can type into a message box a list of numbers like [2 1 2 1 2 2(
bang the message box and the abstraction works great.
however when I use a symbol atom , type in the same [> 2 1 2 1 2 2]
, then hit enter to set a message box to the output then bang the
messagebox, my abstraction gives errors like
can only convert s to b or s.
Is there anyway to …
[View More]allow a user to input a list of floats to form this
float list message besides the symbol atom box?
Thanks
Billy
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the resonance is touchy on that thing, still trying to figure out what
to do about it, maybe i need to decrease the range of the control i
use to adjust it from 0 to 10 or 4 or whatever it is to 0 - 1 or 2.
also the frequency adjustment is not as forgiving on the high end as
the other filters i use. its possible i'm doing something different
with the modulations due to snapshot converting audio rate modulations
which are usually not very fast anyways . sounds great and controls in
demo are …
[View More]pretty dang close to the ones in silicon
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