hi,
google earth uses a special format to save geo information data (kml
files). I am trying to build a (simple) gem earth projector and read
these files (and also some other file types...)
The conversion should be easy, but precision might become a problem.
this is a shape in kml file format (longitude, latitude, height)
<coordinates>
-112.3348783983763,36.1514008468736,100
-112.3372535345629,36.14888517553886,100
-112.3356068927954,36.14781612679284,100
-112.3350034807972,36.14846469024177,100
-112.3358353861232,36.1489624162954,100
-112.3345888301373,36.15026229372507,100
-112.3337937856278,36.14978096026463,100
-112.3331798208424,36.1504472788618,100
-112.3348783983763,36.1514008468736,100
</coordinates>
the precision is 16 digits, so I guess double float. does anyonw know,
if opengl can handle that? or any quick ideas for how to approach that?
marius.