Hi,
Im doing this typographic project using Gem. I need to have a
expanded number of characters - exceeding the usual ASCII. Ran into
some problems, first the right encoding of text file - which had to
be UTF-8 formatted and second, a properly mapped OTF font (which is
not straight forward when you convert from a font suitcase). Now I
can get all characters needed into pd. But here is the strangeness.
I parse text using the Scaninavian characters æ ø å ü. It goes from
the [textfile], via [L2S] into a symbol object. Here I can double
check Im getting the right characters. So all god, and I parse it
into [text3d] object. What I read in Gem window is a combination of
characters; instead of character å I get À¥ . I thought this
could have to do with the font not being formatted correctly, but
when I type the same character into the symbol box I get å - the
right scandinavian character displaying properly in the Gem window.
So, can someone explain how I can have the same character showing in
the symbol box but not rendering out the same value into the
[text3d] object (å from a text file, and å typed directly into the
object). If this is a little confusing Id be happy to explain more.
Im very confused.
Thanks,
Timon