lists(a)martinmalm.com wrote:
> Hi !
>
>
>>i don't fully understand your question, but basically does it mean, to
>>blow up a (say) "320x240" openGL-rendering (Gem-window) to (say)
>>1024x768-fullscreen (upsampling) ?
>
>
> Yes, thats exactly what I mean, But maybe in Open GL this wouldn't
> increase the performance as muchs as would if it was pure video processing
> ?
>
> Another thing I ran into yesterday is the the color pix_rgba conversion I
> have to do to use the pix_objects, is this a costly operation and are
> there any codecs / fileformats that which wouldn't have to be conversed ?
>
> I noticed that when using pix_multiimage with tif sequences instead of
> pix_film with avi files I didn't have to do the conversion anymore..
>
ah the really *STUPID* pix_rgba object.
hopefully you won't have to to this anymore very soon.
i'm sorry, that i ever introduced it (and put it into a help-file!)
mfg.asd.r
IOhannes