Hi,
This must be morphological resonance or something.
I just finished a small lib of force feedback externals for linux.
They are still a bit unstable, but so is the kernel api :)
I need to set up some web space for this. Next week I will have time.
Right now I am using them for a performance this wednesday in Rotterdam,
Netherlands.
A complex patternsequencer type patch controlled by a midi faderbox and a
ff-joystick that shakes and pushes with every drum hit.
Basically you can upload a number of effects to the device and then play /
change them.
The externals I have are:
ff-constant, a constant force in a given direction and a duration. Nice for
drum hits
ff-periodic, a shaking effect, different waveform, in different directions.
ff-spring, makes the stick behave as if there are springs in x and y
directions. You can also set a center and a deadband.
Nice for controlling a filter with a specific resonant spot.
ff-friction, programmed but untested.
and general ff-gain and ff-autocenter controls.
It is a lot of fun.
You need to patch the kernel (although I think it is standard in the 2.5
series now)
I needed to mess with the driver anyway because my "iforce compatible"
joystick was not. At least for the linux iforce module.
It is all a bit tricky to set up.
Anyway I am swamped with work until after thursday. Then I will clean
everything up and make them available.
regards
Gerard
>
> Message: 6
> Date: Thu, 27 Feb 2003 12:33:33 -0500
> From: Hans-Christoph Steiner <hans(a)eds.org>
> To: pd-list(a)iem.kug.ac.at
> Subject: [PD] Force Feedback Joysticks
>
>
> I was wondering whether anyone here has worked with force feedback
> joysticks. Specifically any of the Immersion-based ones. Their SDK
> runs on Windows and they just released it for MacOS X in 10.2.3. I
> want to use these with pd. They are USB joysticks, and they do work
> under linux with the linux joystick drivers but since the SDK is closed
> source and they have released a linux version, you can't use the force
> feedback under linux, but 'iFeel' vibration stuff has been ported.
>
> I just got my joystick in today, and I have just started looking at the
> SDK...
>
> .hc
>