Hello everybody. I've been interested in doing some experiments with cellular
automata scpecifically visual but maybe i could journey into different
controls for sound and composition as well. I'm interested in starting simple,
and then seeing where i could go with it, but i don't know quite where to
begin. I'm thinking GEM is what i want to use here for my output. what is the
best way
to set up a grid to have the fill of the blocks alternate their color
according to rules? I don't have much expirience with coding so i get hung up
on the most effective way to do it. Maybe someone has started a framework like
this i could take a look at? Also I'm thinking that maybe there is a simpler
way of outputing the graphics, because all I want is 2D for now. I thought
about using plain text symbols in the console window but that isnt really
elegant enough, and the data structures always seem to get unstable on my
machine when the patch becomes complex (i guess this could be poor coding on
my part)
anyway. thanks for any info,
walter carpenter
ps, in the time I took attempting to send this message (long, pointless
story..) i did find the cellular automata external that comes with maxlib. I
think it will help me out a lot, although it still doesnt explain how i should
go about setting up a basic array for the visual output.