If it's not already made, I've got glsl_alpha (pix_alpha) Sheers
Patrice Colet
-------- Message d'origine -------- De : Antoine Villeret antoine.villeret@gmail.com Date : 30/08/2013 0:51 (GMT+00:00) A : Jack jack@rybn.org Cc : gem-dev gem-dev@iem.at Objet : Re: [GEM-dev] help with glsl abstractions
good job ! could be very useful ! I have some too (to replace pix_movement for example) what is your working repo ?
+ a
-- do it yourself http://antoine.villeret.free.fr
2013/8/28 Jack jack@rybn.org
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Le 26/07/2013 14:03, IOhannes m zmölnig a écrit :
On 07/26/13 11:44, Jack wrote:
>> Hello,
>>
>> I would like to create GLSL abstractions in the help directory, which
>> would replace pix_ objects when possible. The name would start with
>> glsl_ instead of pix_.
>
> sound good.
>
>> Is there any objection against this ?
>
> no.
>
>> If not, i would like to have acces to the git repository with write
>> access. Is that possible ?
>
> wouldn't it be easier if you just forked the repository, and made a
> pull-request via github?
> i really love the decentralized aspect of git.
>
>
> mgfd.gasda
> IOhannes
>
>
>
>
> _______________________________________________
> GEM-dev mailing list
> GEM-dev@iem.at
> http://lists.puredata.info/listinfo/gem-dev
I started to make seven abstractions glsl_*. I would like to be sure, with the example attached, if i am on the right path. Comments are welcome. ++
Jack
_______________________________________________ GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
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Hello Patrice,
Le 30/08/2013 15:04, colet.patrice a écrit :
If it's not already made, I've got glsl_alpha (pix_alpha)
Yes, it is not made, so it is welcome. Soon, I would like to release a 'trunk' of the abstraction, and so, everyone can use that trunk and make glsl_ abstraction. So let us define the best 'trunk'. That why I wait, I would like to have the maximum of remarks from people using Gem. ++
Jack
Sheers
Patrice Colet
-------- Message d'origine -------- De : Antoine Villeret antoine.villeret@gmail.com Date : 30/08/2013 0:51 (GMT+00:00) A : Jack jack@rybn.org Cc : gem-dev gem-dev@iem.at Objet : Re: [GEM-dev] help with glsl abstractions
good job ! could be very useful ! I have some too (to replace pix_movement for example) what is your working repo ?
a
-- do it yourself http://antoine.villeret.free.fr
2013/8/28 Jack <jack@rybn.org mailto:jack@rybn.org>
Le 26/07/2013 14:03, IOhannes m zmölnig a écrit :
On 07/26/13 11:44, Jack wrote:
Hello,
I would like to create GLSL abstractions in the help directory, which would replace pix_ objects when possible. The name would start with glsl_ instead of pix_.
sound good.
Is there any objection against this ?
no.
If not, i would like to have acces to the git repository with write access. Is that possible ?
wouldn't it be easier if you just forked the repository, and made a pull-request via github? i really love the decentralized aspect of git.
mgfd.gasda IOhannes
GEM-dev mailing list GEM-dev@iem.at mailto:GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
I started to make seven abstractions glsl_*. I would like to be sure, with the example attached, if i am on the
right path.
Comments are welcome. ++
Jack
_______________________________________________ GEM-dev mailing list GEM-dev@iem.at <mailto:GEM-dev@iem.at> http://lists.puredata.info/listinfo/gem-dev
hey there,
i had a got at replacing pixes with glsl once, so i got pix_contrast sort of ready, maybe needs cleanup and some compliance to your project, like what glsl version to use, rectangle or square textures, help patch etc let me know, if/when you want it.
i ran into the problem, that i had to manually index all the input textures, so it didn't really work as a drop-in replacement for pixes in a complex patch. would be good if there was a global variable to keep track of the current index and automatically assigns the increment to next texture created for an input.
and – yes – check out git, it's a great tool for all this code swapping. :)
cheers, ub
On 30.08.2013 19:02, Jack wrote:
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Hello Patrice,
Le 30/08/2013 15:04, colet.patrice a écrit :
If it's not already made, I've got glsl_alpha (pix_alpha)
Yes, it is not made, so it is welcome. Soon, I would like to release a 'trunk' of the abstraction, and so, everyone can use that trunk and make glsl_ abstraction. So let us define the best 'trunk'. That why I wait, I would like to have the maximum of remarks from people using Gem. ++
Jack
Sheers
Patrice Colet
-------- Message d'origine -------- De : Antoine Villeret antoine.villeret@gmail.com Date : 30/08/2013 0:51 (GMT+00:00) A : Jack jack@rybn.org Cc : gem-dev gem-dev@iem.at Objet : Re: [GEM-dev] help with glsl abstractions
good job ! could be very useful ! I have some too (to replace pix_movement for example) what is your working repo ?
a
-- do it yourself http://antoine.villeret.free.fr
2013/8/28 Jack <jack@rybn.org mailto:jack@rybn.org>
Le 26/07/2013 14:03, IOhannes m zmölnig a écrit :
On 07/26/13 11:44, Jack wrote:
Hello,
I would like to create GLSL abstractions in the help directory, which would replace pix_ objects when possible. The name would start with glsl_ instead of pix_.
sound good.
Is there any objection against this ?
no.
If not, i would like to have acces to the git repository with write access. Is that possible ?
wouldn't it be easier if you just forked the repository, and made a pull-request via github? i really love the decentralized aspect of git.
mgfd.gasda IOhannes
GEM-dev mailing list GEM-dev@iem.at mailto:GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
I started to make seven abstractions glsl_*. I would like to be sure, with the example attached, if i am on the
right path.
Comments are welcome. ++
Jack
GEM-dev mailing list GEM-dev@iem.at mailto:GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
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GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
Hello,
Le 30/08/2013 22:33, ub a écrit :
hey there,
i had a got at replacing pixes with glsl once, so i got pix_contrast
sort of ready,
maybe needs cleanup and some compliance to your project, like what
glsl version to use, rectangle or square textures, help patch etc
let me know, if/when you want it.
i ran into the problem, that i had to manually index all the input
textures, so it didn't really work as a drop-in replacement for pixes in a complex patch.
would be good if there was a global variable to keep track of the
current index and automatically assigns the increment to next texture created for an input.
and – yes – check out git, it's a great tool for all this code
swapping. :) For glsl_abstractions, it should be ready tomorrow. ++
Jack
cheers, ub
On 30.08.2013 19:02, Jack wrote:
Hello Patrice,
Le 30/08/2013 15:04, colet.patrice a écrit :
If it's not already made, I've got glsl_alpha (pix_alpha)
Yes, it is not made, so it is welcome. Soon, I would like to release a 'trunk' of the abstraction, and so, everyone can use that trunk and make glsl_ abstraction. So let us define the best 'trunk'. That why I wait, I would like to have the maximum of remarks from people using Gem. ++
Jack
Sheers
Patrice Colet
-------- Message d'origine -------- De : Antoine Villeret antoine.villeret@gmail.com Date : 30/08/2013 0:51 (GMT+00:00) A : Jack jack@rybn.org Cc : gem-dev gem-dev@iem.at Objet : Re: [GEM-dev] help with glsl abstractions
good job ! could be very useful ! I have some too (to replace pix_movement for example) what is your working repo ?
a
-- do it yourself http://antoine.villeret.free.fr
2013/8/28 Jack <jack@rybn.org mailto:jack@rybn.org>
Le 26/07/2013 14:03, IOhannes m zmölnig a écrit :
On 07/26/13 11:44, Jack wrote:
Hello,
I would like to create GLSL abstractions in the help directory, which would replace pix_ objects when possible. The name would start with glsl_ instead of pix_.
sound good.
Is there any objection against this ?
no.
If not, i would like to have acces to the git repository with write access. Is that possible ?
wouldn't it be easier if you just forked the repository, and made a pull-request via github? i really love the decentralized aspect of git.
mgfd.gasda IOhannes
GEM-dev mailing list GEM-dev@iem.at mailto:GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
I started to make seven abstractions glsl_*. I would like to be sure, with the example attached, if i am on the
right path.
Comments are welcome. ++
Jack
GEM-dev mailing list GEM-dev@iem.at mailto:GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev