Hello,

Le 30/08/2013 22:33, ub a écrit :
> hey there,
>
> i had a got at replacing pixes with glsl once, so i got pix_contrast sort of ready,
> maybe needs cleanup and some compliance to your project, like what glsl version to use, rectangle or square textures, help patch etc
> let me know, if/when you want it.
>
> i ran into the problem, that i had to manually index all the input textures, so it didn't really work as a drop-in replacement for pixes in a complex patch.
> would be good if there was a global variable to keep track of the current index and automatically assigns the increment to next texture created for an input.
>
> and – yes – check out git, it's a great tool for all this code swapping. :)
For glsl_abstractions, it should be ready tomorrow.
++

Jack


>
> cheers,
> ub
>
> On 30.08.2013 19:02, Jack wrote:
>>

Hello Patrice,

Le 30/08/2013 15:04, colet.patrice a écrit :
> If it's not already made, I've got glsl_alpha (pix_alpha)
Yes, it is not made, so it is welcome.
Soon, I would like to release a 'trunk' of the abstraction, and so,
everyone can use that trunk and make glsl_ abstraction.
So let us define the best 'trunk'. That why I wait, I would like to
have the maximum of remarks from people using Gem.
++

Jack



> Sheers




> Patrice Colet



> -------- Message d'origine --------
> De : Antoine Villeret <antoine.villeret@gmail.com>
> Date : 30/08/2013 0:51 (GMT+00:00)
> A : Jack <jack@rybn.org>
> Cc : gem-dev <gem-dev@iem.at>
> Objet : Re: [GEM-dev] help with glsl abstractions


> good job !
> could be very useful !
> I have some too (to replace pix_movement for example)
> what is your working repo ?

> +
> a

> --
> do it yourself
> http://antoine.villeret.free.fr


> 2013/8/28 Jack <jack@rybn.org <mailto:jack@rybn.org>>


> Le 26/07/2013 14:03, IOhannes m zmölnig a écrit :
> > On 07/26/13 11:44, Jack wrote:
> >> Hello,
> >>
> >> I would like to create GLSL abstractions in the help directory, which
> >> would replace pix_ objects when possible. The name would start with
> >> glsl_ instead of pix_.

> > sound good.

> >> Is there any objection against this ?

> > no.

> >> If not, i would like to have acces to the git repository with write
> >> access. Is that possible ?

> > wouldn't it be easier if you just forked the repository, and made a
> > pull-request via github?
> > i really love the decentralized aspect of git.


> > mgfd.gasda
> > IOhannes




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> I started to make seven abstractions glsl_*.
> I would like to be sure, with the example attached, if i am on the
right path.
> Comments are welcome.
> ++

> Jack




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