Hi Jamie,
What methods does the gemcontrol object accept, and the gemwindow?
I'm having trouble understanding where gemwin functionality is split between the objects?
create,destroy,0,1,color,dimen,offset,border,view are all in gemwindow and can be controled from each gemwindow seperatly? Is the framerate the only method the gemcontrol object has?
Also I think a combination of render priorities work best for rendering to both pbuffers and windows:
[gemhead 1 mywindow]
[gemhead 2 mywindow]
[gemhead 1 mybuffer]
[gemhead 2 mybuffer]
I find the idea of using only render priority ranges to specify which offscreen buffer that gem-head gets rendered to quite awkward.
Since its a new argument to [gemhead] then it should not break any patches, and no argument would simply default to the first gemwindow.
What do you think?
b.
james tittle wrote:
...trying to revive this, I've made some comments on the following pages:
http://puredata.org/Members/zmoelnig/GemWiki/MultipleWindows http://puredata.org/Members/zmoelnig/GemWiki/ContextNames
...nothing major, just fleshing out...but it seems that we may be ready to go ahead and code some more: I'll be working on this tonight (at least getting it back to compiling on osx again!)
jamie
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