---
** [bugs:#1128] still on cartopol~ / poltocar~**
**Status:** open
**Created:** Fri Dec 20, 2013 07:00 PM UTC by Anonymous
**Last Updated:** Fri Dec 20, 2013 07:00 PM UTC
**Owner:** nobody
hi there, I once called for the attention that these objects were buggy, as they were giving inverted values.
Anyway, since they were both screwed up in the same way, the conversion back would inverted back and make everything alright, or at least sound correct.
Well, for the pd extended 0.43 I see this has been corrected, at least for the control data objects.
As for the signal objects, [cartopol~] was corrected, but not [poltocar~]. This means that it now can screw up your sound processing a lot and make some patches - that were actually "ok" before - sound bad.
the way to work around this problem is to invert the imaginary part (multiply it by -1) coming out of [poltocar~]
Cheers
---
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Hello.
My name is Rob Bairos, Director of R+D at www.derivative.ca
Ive exchanged a couple brief messages with Peter Brinkmann.
Im interested in finding out what would be involved in making pdlib support
multiple instances.
>From my understanding, the current proposed solution is to take all statics
and globals,
encapsulate them in one object, and pass that object to all api calls.
Peter further suggested legacy api is maintained by having them call the
new api with a default instance object.
I did a little bit of hunting, using objdump on the current dll, to get a
rough list of all the globals and statics currently involved.
Im thinking the *_class and *_sym static pointers are in fact constant, and
need only one shared instance. That would leave about 320 variables
remaining.
Many of these variables are constant arrays, strings, etc.
And many seem to be used only as a shortcut for passing data between two
functions, possibly bringing down the number further.
Im toying with the idea of taking on this task if anyone's interested.
I may require some tips and help from the forum, in terms of creating a
branch, explanation of some statics etc.
So how feasible is this? Am I on the right track?
Thanks very much,
Rob Bairos.
PS. Im including the relevant variable list below if anyone's curious.
--------------
rdata Section
--------------
iemgui_vu_scale_str
iemgui_vu_col
iemgui_vu_db2i
iemgui_color_hex
garray_widgetbehavior
glist_valid
graph_widgetbehavior
drawnumber_widgetbehavior
plot_widgetbehavior
curve_widgetbehavior
text_widgetbehavior
s_
s_y
s_x
s__X
s__N
s_signal
s_anything
s_list
s_bang
s_float
s_pointer
sys_schedblocksize
sys_audioapiopened
sys_audioapi
sys_flags
sys_fontweight
sys_font
sys_midioutdevlist
sys_midiindevlist
sys_nmidiin
sys_nmidiout
sys_hipriority
pd_compiledate
pd_compiletime
pd_version
sys_usestdpath
sinwrk
coswrk
init.3151
garray_floattemplatefile
garray_arraytemplatefile
dollarzero.6960
canvas_newdirectory
canvas_newfilename
scalar_widgetbehavior
gatom_widgetbehavior
sys_mutex
sched_useaudio
audio_advance
audio_naudiooutdev
audio_naudioindev
loaders
sys_dllextent2
sys_dllextent
sys_fontlist
sys_nchout
sys_nchin
sys_nsoundout
sys_nsoundin
random_nextseed.60641
p.57111
c1
c0
fpi.5824
--------------
.bss Section
--------------
ntab
stab
lsec
gdoo.5287
rsorlist
s_errornames
faultfontshit
agemessage
ailingBytesForUTF8
fsetsFromUTF8
--------------
.edata Section
--------------
glist_amreloadingabstractions
sys_nosleep
libpd_midibytehook
libpd_polyaftertouchhook
libpd_aftertouchhook
libpd_pitchbendhook
libpd_programchangehook
libpd_controlchangehook
libpd_noteonhook
libpd_messagehook
libpd_listhook
libpd_floathook
libpd_banghook
libpd_printhook
cos_table
bng_widgetbehavior
canvas_editing
canvas_list
canvas_dspstate
canvas_whichfind
hradio_widgetbehavior
hslider_widgetbehavior
my_canvas_widgetbehavior
my_numbox_widgetbehavior
toggle_widgetbehavior
vradio_widgetbehavior
vslider_widgetbehavior
vu_widgetbehavior
newest
pd_canvasmaker
pd_objectmaker
glob_pdobject
sys_perf
sys_idlehook
sys_sleepgrain
clock_setlist
sys_time
sys_time_per_dsp_tick
sys_advance_samples
sys_dacsr
sys_outchannels
sys_soundin
sys_schedadvance
sys_inchannels
sys_soundout
sys_defeatrt
sys_externalschedlibname
sys_noloadbang
sys_debuglevel
sys_verbose
sys_noautopatch
sys_extraflagsstring
sys_oldtclversion
sys_defaultfont
sys_nogui
sys_libdir
sys_guicmd
sys_guisetportnumber
sys_externalschedlib
sys_extraflags
sys_externlist
sys_helppath
sys_searchpath
sys_staticpath
sys_printhook
sys_printtostderr
firstnet
rsqrt_mantissatab
rsqrt_exptab
ugen_currentcontext
ugen_sortno
signal_usedlist
signal_freeborrowed
signal_freelist
dsp_phase
dsp_chainsize
dsp_chain
array_motion_fatten
array_motion_lastx
array_motion_yperpix
array_motion_xperpix
array_motion_initx
array_motion_elemsize
array_motion_npoints
array_motion_template
array_motion_wp
array_motion_array
array_motion_scalar
array_motion_glist
array_motion_yfield
array_motion_xfield
array_motion_ycumulative
array_motion_xcumulative
garray_arraytemplatecanvas
warned.7436
gcount.6988
tabcount
canvas_newargv
canvas_newargc
keynamesym.7202
keyupsym.7201
keynumsym.7200
cursorwas.6895
xwas.6894
reenter.6640
canvas_last_glist_y
canvas_last_glist_x
canvas_last_glist
paste_canvas
paste_onset
canvas_findbuf
canvas_find_wholeword
canvas_find_index2
canvas_find_index1
canvas_upy
canvas_upx
canvas_upclicktime
canvas_undo_already_set_move
canvas_undo_name
canvas_undo_canvas
canvas_undo_buf
canvas_undo_whatnext
canvas_undo_fn
copy_binbuf
rtext_entered
warned.6667
drawnumber_motion_firstkey
drawnumber_motion_gpointer
drawnumber_motion_template
drawnumber_motion_wp
drawnumber_motion_array
drawnumber_motion_scalar
drawnumber_motion_glist
drawnumber_motion_ycumulative
curve_motion_gpointer
curve_motion_template
curve_motion_wp
curve_motion_array
curve_motion_scalar
curve_motion_glist
curve_motion_yper
curve_motion_ybase
curve_motion_ycumulative
curve_motion_xper
curve_motion_xbase
curve_motion_xcumulative
curve_motion_field
tryingalready
maxclass
outlet_eventno
stackcount
pd_loadingabstraction
lastpopped
gstack_head
idletime.59619
sched_nextmeterpolltime.59581
sched_referencelogicaltime
sched_referencerealtime
sched_lastoutdb
sched_lastindb
sched_lastoutclip
sched_lastinclip
sched_meterson
sched_dioredtime
sched_diored
oss_resync
oss_nresync
oss_resyncphase
sys_histphase
sched_didnothing
sched_didpoll
sched_diddsp
sys_histtime
sys_histogram
sys_quit
initted.5834
audio_nextoutchans
audio_nextinchans
audio_callback_is_open
audio_blocksize
audio_callback
audio_rate
audio_audiochoutdev
audio_audiooutdev
audio_audiochindev
audio_audioindev
audio_state
sys_outmax
sys_inmax
sys_meters
reentered.61489
sys_bytessincelastping
sys_waitingforping
sys_guibufsize
sys_guibuftail
sys_guibufhead
sys_guibuf
sys_guiqueuehead
nt_freq
nt_inittime
sys_socketreceiver
inbinbuf
sys_guisock
sys_maxfd
sys_fdpoll
sys_nfdpoll
sys_loaded
sys_choutlist
sys_chinlist
sys_soundoutdevlist
sys_soundindevlist
sys_batch
sys_listplease
sys_main_blocksize
sys_main_callback
sys_main_advance
sys_main_srate
sys_version
sys_messagelist
sys_openlist
saidit.5587
errstring
errobject
error_string
error_object
gfxstub_binbuf
gfxstub_list
count.2506
prev.2505
lastwarntime.58421
pleasewarn.58422
argc
argm
curr
argv
initialized
freelist
---
** [bugs:#1127] Audio distorted, crunchy**
**Status:** open
**Labels:** audio output pd-extended
**Created:** Tue Dec 03, 2013 09:12 AM UTC by Anonymous
**Last Updated:** Tue Dec 03, 2013 09:12 AM UTC
**Owner:** nobody
Hello! I'm new to PD, and I'm trying to make music with it. However, there is a super crunchy noise sound that distorts every sound I make with PD (listen to attached file- it's echo-y because I used my microphone to record from the speakers).
Pd version 0.43.4-extended
Windows Vista Intel Centrino 2
built-in sound (Conexant High Definition SmartAudio 221)
Thanks for any help.
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---
** [bugs:#1126] OSX midirealtimein not working**
**Status:** open
**Created:** Wed Nov 27, 2013 01:41 AM UTC by boonier
**Last Updated:** Wed Nov 27, 2013 01:41 AM UTC
**Owner:** nobody
[midirealtimein] is not functioning in pd extended
can confirm it is in 0.45.3 vanilla
Pd version 0.43.4-extended
Mac OS X 10.6.8/Intel
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hello,
I didn't find a solution to investigate firther the DLL loading error so I
setup a new environnement in Visual C++ from scratch.
And it build.
Also i made a static FTGL library with freetype 2.5.0 (the 2.3.5 has
linking issue even with FTGLdemo).
So I have a working Gem.dll statically linked to FTGL and Freetype (no need
to have lot's of DLL beside it).
Not tested yet, but Gem.dll loads on Windows XP SP3 (but you need
msvcr100.dll and msvcp100.dll besides it since it was built under WIndows
7).
and [gemvertexbuffer] (both on Windows 7 and XP SP3)
Cheers
A
--
do it yourself
http://antoine.villeret.free.fr
2013/11/21 Antoine Villeret <antoine.villeret(a)gmail.com>
> hi,
>
> I try to link Gem against a static version of ftgl but Pd can't load the
> Gem.dll anymore
> this is the command line :
> pd.exe -noprefs -lib C:\Users\win7\pd\Gem\build\win-vce2010\Gem -verbose
>
> and the console output :
> 'pd-gui' connecting to 'pd' on localhost 5400 ...
> ------------------ done with main ----------------------
> input channels = 0, output channels = 2
> Default font: DejaVu Sans Mono
> The Pd window filtered 4 lines
> tried C:/Users/win7/pd/Gem/build/win-vce2010/Gem.m_i386 and failed
> tried C:/Users/win7/pd/Gem/build/win-vce2010/Gem.dll and succeeded
> C:\\Users\\win7\\pd\\Gem\\build\\win-vce2010\\Gem.dll: couldn't load
> C:/Users/win7/pd/Gem/build/win-vce2010/Gem: can't load library
> The Pd window filtered 9 lines
>
> there are not so much informations...
> how can I investigate further ?
> is there a Microsoft tool to check is the DLL is OK ?
>
> +
> a
>
> --
> do it yourself
> http://antoine.villeret.free.fr
>
>
> 2013/11/4 Antoine Villeret <antoine.villeret(a)gmail.com>
>
>>
>> 2013/11/4 IOhannes m zmoelnig <zmoelnig(a)iem.at>
>>
>>> -----BEGIN PGP SIGNED MESSAGE-----
>>> Hash: SHA256
>>>
>>> On 2013-11-04 14:20, Antoine Villeret wrote:
>>> > Hi,
>>> >
>>> > I built GEM on Windows with Visual C++ 2010 Express under Windows
>>> > 7. I made a how-to pdf with a step-by-step.
>>>
>>> this is very welcome.?!
>>>
>>
>> cool, the very first version is attached, and also in my repo under the
>> build/win-vce2010 in the vce2010 branch
>> but I wrote this as I come through the build, I hope this could be
>> applied to other visual version
>>
>>
>>
>>> > I have a working Gem.dll and several extras.
>>>
>>> cool.
>>>
>>> > I managed to build filmDS by making some changes in the code
>>> > (adding a lacking qedit.h and changing #include order) but this
>>> > could have broken other builds.
>>>
>>> hmm, weird (i mean: why does it work on the original build?)
>>
>>
>> the first strange thing, is that qedit.h have been removed from Windows
>> SDK 7
>> I found a replacement here :
>> http://social.msdn.microsoft.com/Forums/windowsdesktop/en-US/2ab5c212-5824-…
>> but after that, there are some error due to including order
>> I know this is strange but I'm thinking this is due to the new SDK version
>> maybe it is possible to use the old one still on Windows 7
>>
>>
>>
>>>
>>> >
>>> > I also have a question concerning Gem's dependencies. I need to put
>>> > some dll (freetype6.dll, ftgl.dll, pthreadVC2.dll and zlib/dll)
>>> > beside Gem.dll.
>>>
>>> iirc, i build a static library of FTGL and link to that.
>>> this should fix the freetype6.dll/ftgl.dll issue (maybe zlib.dll as
>>> well).
>>>
>>
>> this is what I guess, I'll try to do the same and i'll update the how-to
>>
>> as for pthreadVC2.dll: isn't this shipped with Pd-vanilla?
>>>
>>
>> I have pthreadGC2.dll, pthreadVC.dll and pthreadVC.lib in pd-0.45.3/bin
>> but no pthreadVC2.dll, maybe one of those could be used instead
>>
>>
>>> >
>>> > I build Gem mainly to be able to build pix_opencv on Windows and I
>>> > don't try IT a lot. So if somebody have time to test this on
>>> > Windows, I'll be happy to make an archive with binaries. For now,
>>> > there is a new folder under the build\ folder in my github
>>> > Gem/vce2010 branch. https://github.com/avilleret/Gem.git
>>>
>>> thanks.
>>>
>>
>> you're welcome :-)
>>
>> a
>>
>>>
>>> fgmasdr
>>> IOhannes
>>> -----BEGIN PGP SIGNATURE-----
>>> Version: GnuPG v1.4.15 (GNU/Linux)
>>> Comment: Using GnuPG with Icedove - http://www.enigmail.net/
>>>
>>> iQIcBAEBCAAGBQJSd6KLAAoJELZQGcR/ejb4pOkP/3CT1dwl0FcXgB7XRqQZIZ/C
>>> F2lVyEBeuEqjF20dOUHqqGvVUofn4lk3HlXSTxRa3vP58K10yru5cf3IQGHsiktw
>>> qkNu3tradDqKVG5N8rEEbe9BoeDY6niVM1m/GDq93JGMconALGXKX0e07Oc2YseM
>>> WpYwKNincp09YnzOlOsUekEbt3Sp0pAhqd1MIP98s7tvOxf3cmHd0jWUtG10F2My
>>> VVCslSy4A7eEi2fFNlCD20aKdBFdvbt6gkbb5VT8aPLiesBvppFlr9dK3HdvaCH3
>>> OIkMjMgOnUdQCyXS1eBQ3HJ9xQXWwEc3HxR/AYsk5ibAy+xb2uP1GG3u5HOVZQ1e
>>> 9u225ubnHSuQ7OkbILfBiZSdZtnWnhGY9jzQswiURKPyDxnT19YYj/2US2ilOmpO
>>> oBH8BewPWzX4tNsttu/DqbZJREj3pUiZlQz9t9xtp2GFgIK2B7E/qB+VXS6HgZVC
>>> SqXZGZ9Ms1KdyVkuzuDt9Af13B8KOnjGWq+rsUzu+dr0PPrQSTScwCwehhceSNtY
>>> yrHsXMtJkD8mvsZiGp0f2QFN0N3/oNCpQ0gRuflqA15BGjMQn6/4UNFkLl1ja2XO
>>> M67+U2VAvKbw1VBkVX7gKgyVzc1BpdFQ7Mb8fTCriW7ARo3Rtv7BCDsxH8P516+o
>>> Y2KHWwXIeNdC+BgHANex
>>> =eW2b
>>> -----END PGP SIGNATURE-----
>>>
>>> _______________________________________________
>>> GEM-dev mailing list
>>> GEM-dev(a)iem.at
>>> http://lists.puredata.info/listinfo/gem-dev
>>>
>>
>>
>
[sorry for cross-posting...]
hi,
I try to link Gem against a static version of ftgl but Pd can't load the
Gem.dll anymore
this is the command line :
pd.exe -noprefs -lib C:\Users\win7\pd\Gem\build\win-vce2010\Gem -verbose
and the console output :
'pd-gui' connecting to 'pd' on localhost 5400 ...
------------------ done with main ----------------------
input channels = 0, output channels = 2
Default font: DejaVu Sans Mono
The Pd window filtered 4 lines
tried C:/Users/win7/pd/Gem/build/win-vce2010/Gem.m_i386 and failed
tried C:/Users/win7/pd/Gem/build/win-vce2010/Gem.dll and succeeded
C:\\Users\\win7\\pd\\Gem\\build\\win-vce2010\\Gem.dll: couldn't load
C:/Users/win7/pd/Gem/build/win-vce2010/Gem: can't load library
The Pd window filtered 9 lines
there are not so much informations...
how can I investigate further ?
is there a Microsoft tool to check is the DLL is OK ?
+
a
--
do it yourself
http://antoine.villeret.free.fr
2013/11/4 Antoine Villeret <antoine.villeret(a)gmail.com>
>
> 2013/11/4 IOhannes m zmoelnig <zmoelnig(a)iem.at>
>
>> -----BEGIN PGP SIGNED MESSAGE-----
>> Hash: SHA256
>>
>> On 2013-11-04 14:20, Antoine Villeret wrote:
>> > Hi,
>> >
>> > I built GEM on Windows with Visual C++ 2010 Express under Windows
>> > 7. I made a how-to pdf with a step-by-step.
>>
>> this is very welcome.?!
>>
>
> cool, the very first version is attached, and also in my repo under the
> build/win-vce2010 in the vce2010 branch
> but I wrote this as I come through the build, I hope this could be applied
> to other visual version
>
>
>
>> > I have a working Gem.dll and several extras.
>>
>> cool.
>>
>> > I managed to build filmDS by making some changes in the code
>> > (adding a lacking qedit.h and changing #include order) but this
>> > could have broken other builds.
>>
>> hmm, weird (i mean: why does it work on the original build?)
>
>
> the first strange thing, is that qedit.h have been removed from Windows
> SDK 7
> I found a replacement here :
> http://social.msdn.microsoft.com/Forums/windowsdesktop/en-US/2ab5c212-5824-…
> but after that, there are some error due to including order
> I know this is strange but I'm thinking this is due to the new SDK version
> maybe it is possible to use the old one still on Windows 7
>
>
>
>>
>> >
>> > I also have a question concerning Gem's dependencies. I need to put
>> > some dll (freetype6.dll, ftgl.dll, pthreadVC2.dll and zlib/dll)
>> > beside Gem.dll.
>>
>> iirc, i build a static library of FTGL and link to that.
>> this should fix the freetype6.dll/ftgl.dll issue (maybe zlib.dll as well).
>>
>
> this is what I guess, I'll try to do the same and i'll update the how-to
>
> as for pthreadVC2.dll: isn't this shipped with Pd-vanilla?
>>
>
> I have pthreadGC2.dll, pthreadVC.dll and pthreadVC.lib in pd-0.45.3/bin
> but no pthreadVC2.dll, maybe one of those could be used instead
>
>
>> >
>> > I build Gem mainly to be able to build pix_opencv on Windows and I
>> > don't try IT a lot. So if somebody have time to test this on
>> > Windows, I'll be happy to make an archive with binaries. For now,
>> > there is a new folder under the build\ folder in my github
>> > Gem/vce2010 branch. https://github.com/avilleret/Gem.git
>>
>> thanks.
>>
>
> you're welcome :-)
>
> a
>
>>
>> fgmasdr
>> IOhannes
>> -----BEGIN PGP SIGNATURE-----
>> Version: GnuPG v1.4.15 (GNU/Linux)
>> Comment: Using GnuPG with Icedove - http://www.enigmail.net/
>>
>> iQIcBAEBCAAGBQJSd6KLAAoJELZQGcR/ejb4pOkP/3CT1dwl0FcXgB7XRqQZIZ/C
>> F2lVyEBeuEqjF20dOUHqqGvVUofn4lk3HlXSTxRa3vP58K10yru5cf3IQGHsiktw
>> qkNu3tradDqKVG5N8rEEbe9BoeDY6niVM1m/GDq93JGMconALGXKX0e07Oc2YseM
>> WpYwKNincp09YnzOlOsUekEbt3Sp0pAhqd1MIP98s7tvOxf3cmHd0jWUtG10F2My
>> VVCslSy4A7eEi2fFNlCD20aKdBFdvbt6gkbb5VT8aPLiesBvppFlr9dK3HdvaCH3
>> OIkMjMgOnUdQCyXS1eBQ3HJ9xQXWwEc3HxR/AYsk5ibAy+xb2uP1GG3u5HOVZQ1e
>> 9u225ubnHSuQ7OkbILfBiZSdZtnWnhGY9jzQswiURKPyDxnT19YYj/2US2ilOmpO
>> oBH8BewPWzX4tNsttu/DqbZJREj3pUiZlQz9t9xtp2GFgIK2B7E/qB+VXS6HgZVC
>> SqXZGZ9Ms1KdyVkuzuDt9Af13B8KOnjGWq+rsUzu+dr0PPrQSTScwCwehhceSNtY
>> yrHsXMtJkD8mvsZiGp0f2QFN0N3/oNCpQ0gRuflqA15BGjMQn6/4UNFkLl1ja2XO
>> M67+U2VAvKbw1VBkVX7gKgyVzc1BpdFQ7Mb8fTCriW7ARo3Rtv7BCDsxH8P516+o
>> Y2KHWwXIeNdC+BgHANex
>> =eW2b
>> -----END PGP SIGNATURE-----
>>
>> _______________________________________________
>> GEM-dev mailing list
>> GEM-dev(a)iem.at
>> http://lists.puredata.info/listinfo/gem-dev
>>
>
>
---
** [bugs:#1125] Subpatch displayed out of the screen**
**Status:** open
**Created:** Thu Nov 21, 2013 10:47 AM UTC by Nicolas Montgermont
**Last Updated:** Thu Nov 21, 2013 10:47 AM UTC
**Owner:** nobody
In the attached patch, a subpatch is saved with an horizontal position wider than my main screen (#N canvas 1818 ....).
If I use two screens, with the main screen on the right, the subpatch is opened out of the screen, and I can't see it or move it. If I only use one screen, it is opened normally inside the screen.
My setup is main screen on right : 1280x800, second screen on left 1920x1080.
Tested on pd-extended 0.43.4 and pd 0.45.3. OSX 10.6.8
---
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Hello,
I am currently documenting and refactoring the code of PuREST JSON to be
consistent, but I seem to be unable to rename setup function from
setup_json0x2dencode to json_encode_setup, as after renaming, I get the
following error:
error: load_object: Symbol "setup_json0x2dencode" not found
json-encode
error: ... couldn't create
Here is the relevant code:
In purest_json.h:
#ifdef _WIN32
#define APIEXPORT __declspec(dllexport)
#define APICALL __cdecl
#else
#define APIEXPORT
#define APICALL
#endif
/* [json-encode] */
APIEXPORT void APICALL json_encode_setup(void);
In purest_json.c:
#include "purest_json.h"
void purest_json_setup(void) {
post("PuREST JSON version %s: A library for executing HTTP queries and
encoding and decoding JSON data from Puredata.", PUREST_JSON_VERSION);
post("(c) Thomas Mayer (Residuum) 2013");
post("Get the latest source from https://github.com/residuum/PuRestJson");
post("Website: http://ix.residuum.org/pd/purest_json.html");
post("Report bugs to: purest-json-bugs(a)ix.residuum.org");
rest_setup();
oauth_setup();
json_encode_setup();
json_decode_setup();
urlparams_setup();
}
And finally in json_encode.c:
void json_encode_setup(void) {
json_encode_class = class_new(gensym("json-encode"),
(t_newmethod)json_encode_new,
(t_method)json_encode_free, sizeof(t_json_encode), 0, A_GIMME, 0);
class_addbang(json_encode_class, (t_method)json_encode_bang);
class_addmethod(json_encode_class, (t_method)json_encode_add,
gensym("add"), A_GIMME, 0);
class_addmethod(json_encode_class, (t_method)json_encode_add,
gensym("array"), A_GIMME, 0);
class_addmethod(json_encode_class, (t_method)json_encode_read,
gensym("read"), A_SYMBOL, A_DEFSYM, 0);
class_addmethod(json_encode_class, (t_method)json_encode_write,
gensym("write"), A_SYMBOL, A_DEFSYM, 0);
class_addmethod(json_encode_class, (t_method)json_encode_clear,
gensym("clear"), A_GIMME, 0);
class_sethelpsymbol(json_encode_class, gensym("json"));
}
--
"Theoretically, [the amount of money in circulation] is watched
carefully by clever, serious economists. In practice, all the world's
money is one big swirling, whirling pool." (Cory Doctorow - For The Win)
http://www.residuum.org/
---
** [bugs:#1124] [readanysf~] bug**
**Status:** open
**Labels:** readanysf~
**Created:** Tue Nov 12, 2013 12:29 AM UTC by Sablier
**Last Updated:** Tue Nov 12, 2013 12:29 AM UTC
**Owner:** nobody
Using DSP mode, [readanysf~] lost his box when I try to drag&drop it (the text and the in/outlets move correctly, but the outbox don't move) if I have selected the text at least 1 time.
Not in DSP mode, all work great.
When I open a file containing a [readanysf~] object, the old links connected to this object are drop, and neither the outbox nor the in/outlets appears if I had drag&drop it before (in which case I just see a text field).
I put in attachment an image with different states of the box.
According to another user, I try to work with my OS i18n, putting all in english, but I have no result in this way.
Pd version 0.42.5-extended
(Windows version from http://puredata.info/downloads/pd-extended/releases/0.42.5)
Windows 7 Ultimate SP1 64-bit
AMD Athlon(tm) II X3 460
AMD Radeon HD 7700 Series
---
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