i checked it fine and it works fine when when switched to mode 0 can you please explain what using this mode instead of default one means in practice?
thank you for help
m.
..... So the latest one works on the newer ATI hardware but not on the old Nvidia? The TNT stuff is very old and might not be capable of some of the OpenGL features beyond a certain point. Can you try sending a 'mode 0' message to pix_texture and see if that works?
cgc
On
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On 9/18/06, maciej wojnicki maciejwojnicki@yahoo.com wrote:
i checked it fine and it works fine when when switched to mode 0 can you please explain what using this mode instead of default one means in practice?
It appears that some drivers say certain features are supported by the
hardware even if the hardware does not. In this case the feature is rectangle texture support. 'mode 0' tells pix_texture to use 2D textures. The default is 2D but GEM checks for support for rectangle textures and uses those if found.