hello,
the depth object can only disable the depth buffer. it's fine when there is only one deph object in a gaimchain. but i'd like to enable/disable depth on diferents part of the gemchain.
so i changed the line 60 of depth.cpp and add :
else glEnable(GL_DEPTH_TEST);
i think this change is worth inclusion in gem cvs.
cyrille
Quoting cyrille henry cyrille.henry@la-kitchen.fr:
i think this change is worth inclusion in gem cvs.
ok
mfg.asdr IOhannes
---------------------------------------------------------------- This message was sent using IMP, the Internet Messaging Program.