Hello,
Getting lots of OpenGL depreciation warnings compiling GEM. macOS is moving to its own Metal framework. I assume GEM will fail to run on macOS at some point.
What does this mean for GEM on macOS? Is GEM 'dead' on macs? Can it be transitioned with something like this: https://moltengl.com/ ? Do large parts need to be re-written? Is there any hope?
I would say for macOS users to just go use Ofelia. Unfortunately, the Ofelia learning curve seems very steep. For studio arts students that have never programed before, never knew they had interest in programing, and are learning the basics of creating interactive art, GEM offers very simple objects and a consistent visual programing workflow that allows them to transition from simple Pd Vanilla objects to GEM very easily. For them, patience is not always a strong suit so getting something working quickly sustains their interests much longer. Some of them even begin to use Pd/GEM combo in their daily practice.
This said, it would be a shame if 'GEM is dead' on macOS. But maybe this is an over reaction and the GEM future is bright.
m