hello,
i've got a strange problem with pix_image with the latest Gem on ubuntu 9.10 (using Nvidia drivers)
the pix_image object use lot's of CPU, event if no images are loader and if it is not connected to any other object. no gemwin created either.
if i create a new patch, put 20 pix_image objects, my cpu go to 60%!
anyone having this problem? any idea how to solve it?
same gem version with ubuntu 8.10 works fine.
thanks Cyrille
You might want to profile it using gprof or something like that to see which functions are using the CPU.
.hc
On Nov 16, 2009, at 4:51 PM, cyrille henry wrote:
hello,
i've got a strange problem with pix_image with the latest Gem on ubuntu 9.10 (using Nvidia drivers)
the pix_image object use lot's of CPU, event if no images are loader and if it is not connected to any other object. no gemwin created either.
if i create a new patch, put 20 pix_image objects, my cpu go to 60%!
anyone having this problem? any idea how to solve it?
same gem version with ubuntu 8.10 works fine.
thanks Cyrille
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cyrille henry a écrit :
hello,
i've got a strange problem with pix_image with the latest Gem on ubuntu 9.10 (using Nvidia drivers)
the pix_image object use lot's of CPU, event if no images are loader and if it is not connected to any other object. no gemwin created either.
if i create a new patch, put 20 pix_image objects, my cpu go to 60%!
anyone having this problem? any idea how to solve it?
same gem version with ubuntu 8.10 works fine.
thanks Cyrille
Hey Cyrille I think I already told you that in paris @ visionsonic festival (*) (I had the same problem) : Try to connect [thread 0< to [pix_image]
pierre
hello Pierre,
yes, you are right, "thread 0" solve the problem. thanks i'm wondering why there is such difference with ubuntu 8.10
anyone?
Cyrille
Pierre a écrit :
cyrille henry a écrit :
hello,
i've got a strange problem with pix_image with the latest Gem on ubuntu 9.10 (using Nvidia drivers)
the pix_image object use lot's of CPU, event if no images are loader and if it is not connected to any other object. no gemwin created either.
if i create a new patch, put 20 pix_image objects, my cpu go to 60%!
anyone having this problem? any idea how to solve it?
same gem version with ubuntu 8.10 works fine.
thanks Cyrille
Hey Cyrille I think I already told you that in paris @ visionsonic festival (*) (I had the same problem) : Try to connect [thread 0< to [pix_image]
pierre
GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev
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cyrille henry wrote:
hello Pierre,
yes, you are right, "thread 0" solve the problem. thanks
btw, i had the same problem recently on a ubuntu machine (no idea which version since i did not set it up; this was in september though). but since i loaded some hundred images, i thought that creating 100 threads is probably not so ideal :-)
i'm wondering why there is such difference with ubuntu 8.10
anyone?
since i was under time pressure i did not investigate any further. so i really don't know (yet)
fmgasdr IOhannes
IOhannes m zmölnig a écrit :
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cyrille henry wrote:
hello Pierre,
yes, you are right, "thread 0" solve the problem. thanks
btw, i had the same problem recently on a ubuntu machine (no idea which version since i did not set it up; this was in september though). but since i loaded some hundred images, i thought that creating 100 threads is probably not so ideal :-)
i had patch with 8.04 that loads hundred of images without problems...
i'm wondering why there is such difference with ubuntu 8.10
anyone?
since i was under time pressure i did not investigate any further. so i really don't know (yet)
ok. if you wish to investigate, tell me if there is somthing i can do to help.
Cyrille
fmgasdr IOhannes -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.10 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org
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