Hello list,
I have a problem with rendering in Gem. If i start rendering a simple patch with [pix_film] or [pix_video] pd is using nearly 100% of cpu time and the texture on a [square] is too big and the frames are stumbling. When stopping rendering and starting it again cpu usage is at 70% and performance is ok. If i load a new film there is the same behaivior like starting the first time.
In Gem 0.90 there is also very slow response to the mouse and keyboard events. I've checked out a version from CVS there are no problems with the mouse and keyboard events but video playback the first time while rendering is the same stumbling thing.
I'm on Linux with an ati radeon mobility x700 graphic card...
lg Christian