Bugs item #1847369, was opened at 2007-12-09 08:54 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=507079&aid=1847369...
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Gem crash when out of memory
Initial Comment: when pd / gem run out of memory, pd exit with this message on the terminal :
terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc Pd: signal 6 socket receive error: Connection reset by peer (104)
(with pd 0.41 test 9, GEM cvs, ubuntu gutsy, 2Go of Ram)
the test patch does simply load lot's of time the same texture. pd crash when it run out of memory. if you have more than 2Go of memory, you can add more object.
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You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=507079&aid=1847369...