Hi all,
I need to sync my shader processing chain on the arrival of a new image of pixels_video.
For that i looking for an object or abstraction that send a bang when the image changes in the up stream.
Does anyone know a good solution for that ?
Thanks
a.
On 06/20/2012 05:25 PM, Antoine Villeret wrote:
Hi all,
I need to sync my shader processing chain on the arrival of a new image of pixels_video.
For that i looking for an object or abstraction that send a bang when the image changes in the up stream.
Does anyone know a good solution for that ?
what do you mean by "change"?
the 2nd-last outlet of [pix_info] should give you the information whether a "newly acquired" image is sent down the pipe. this newly acquired image might be identical (pixelwise) to the last one.
if you want a pixel-wise comparision, try [pix_movement]/[pix_mean_color].
fgmasrd IOhannes
Hi,
The new image flag sent by pix_info is exactly what i need.
Thanks !
A. Le 20 juin 2012 21:42, "IOhannes zmölnig" zmoelnig@iem.at a écrit :
On 06/20/2012 05:25 PM, Antoine Villeret wrote:
Hi all,
I need to sync my shader processing chain on the arrival of a new image
of
pixels_video.
For that i looking for an object or abstraction that send a bang when the image changes in the up stream.
Does anyone know a good solution for that ?
what do you mean by "change"?
the 2nd-last outlet of [pix_info] should give you the information whether a "newly acquired" image is sent down the pipe. this newly acquired image might be identical (pixelwise) to the last one.
if you want a pixel-wise comparision, try [pix_movement]/[pix_mean_color].
fgmasrd IOhannes
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