hello,
is there a solution to share texture between 2 pd instance, or between 2 software, without having to copy it back in CPU? somthing like pix_buffer_read and pix_buffer_write, but for gpu texture.
it look like possible, but does anyone already implement it? http://developer.download.nvidia.com/opengl/specs/GL_NV_copy_image.txt
Cheers Cyrille
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On 2012-02-23 12:35, Cyrille Henry wrote:
hello,
is there a solution to share texture between 2 pd instance, or between 2 software, without having to copy it back in CPU? somthing like pix_buffer_read and pix_buffer_write, but for gpu texture.
it look like possible, but does anyone already implement it? http://developer.download.nvidia.com/opengl/specs/GL_NV_copy_image.txt
"syphon" on osx does something like this. Gem-support is currently rudimentary though... (only output, and only the "main" framebuffer (gemwin))
fgmasdfr IOhannes
Le 23/02/2012 14:13, IOhannes m zmoelnig a écrit :
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On 2012-02-23 12:35, Cyrille Henry wrote:
hello,
is there a solution to share texture between 2 pd instance, or between 2 software, without having to copy it back in CPU? somthing like pix_buffer_read and pix_buffer_write, but for gpu texture.
it look like possible, but does anyone already implement it? http://developer.download.nvidia.com/opengl/specs/GL_NV_copy_image.txt
"syphon" on osx does something like this. Gem-support is currently rudimentary though... (only output, and only the "main" framebuffer (gemwin))
is anything similar exist on other platform? cheers Cyrille
fgmasdfr IOhannes -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/
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