Hi GEM List,
Is there a way in GEM to set the RGB values in a texture? (not by copying from other textures, but by changing the RGB values in specific texture coordinates) The idea would be to scroll a texture from left2right. By setting the RBG values on the current leftmost edge it would result in a continuos stream with constatnly new color information coming on the left. Any help would be very much appreciated,
Thanks,
Florian