hi folks,
i was wondering if there is any hardware requirements (gfx hardware) for getting gem running under linux with software openglrendering. (glxgears works just fine)
after hiting the gemhead button on any demopatch a blackbox with nothing inside appears. got some "cant create double bufferd...." error and thats it.
anyone got a clue ?
or... may someone plaese tell me that its not possible right now to compile and run gem under linux if this is the truth.
i want to play with gem not play arround with gem headerfiles. and for shure am not in the mood for trying to get this thing alive for another 2 weeks.
... any of the developers tried to build the cvs during the last week ?
thanks gerald
btw. anyone heard of someone else trying to get gem to work for 2 weeks ? under linux with compilation from source. is this default ? cause till now i never have had such problems in getting software up and running.
i was wondering if there is any hardware requirements (gfx hardware) for getting gem running under linux with software openglrendering. (glxgears works just fine)
if you seriously want to use gem then u need hardware accelleration. in linux this is done via DRI modules. u have to have a look at dri.sourceforge.net if your card is supported. if u have a nvidia card then u should install the nvidia driver from nvidia website as the linux natice drivers do not support DRI.
you can test if u have hardware acceleration with: glxinfo it should give u something like: direct rendering: yes and a lot od supported opengl extensions
after hiting the gemhead button on any demopatch a blackbox with nothing inside appears. got some "cant create double bufferd...." error and thats it.
thats because u have no hardware rendering
or... may someone plaese tell me that its not possible right now to compile and run gem under linux if this is the truth.
no, it is defenitely possible, but i can remember that is was a big pain too for me at the begining
lg
erich
On Tue, 12 Aug 2003, Gerald Leier wrote:
hi folks,
i was wondering if there is any hardware requirements (gfx hardware) for getting gem running under linux with software openglrendering. (glxgears works just fine)
after hiting the gemhead button on any demopatch a blackbox with nothing inside appears. got some "cant create double bufferd...." error and thats it.
anyone got a clue ?
or... may someone plaese tell me that its not possible right now to compile and run gem under linux if this is the truth.
i want to play with gem not play arround with gem headerfiles. and for shure am not in the mood for trying to get this thing alive for another 2 weeks.
What we actually need is people who have time and knowledge to play around with headerfiles :)
... any of the developers tried to build the cvs during the last week ?
Yes, from time to time the CVS breaks. Although this is annoying for some there is probably nothing that can be done against it. After all it is a tool for developers and not a distribution channel.
If you want to play around, there are debian binary packages of gem available, where you do not have to build anything.
btw. anyone heard of someone else trying to get gem to work for 2 weeks ? under linux with compilation from source. is this default ? cause till now i never have had such problems in getting software up and running.
Despite of some problems now and then gem builds well on a Debian testing/unstable system. For other distributions we are still looking for volunteers.
Greetings,
Guenter