Patrice Colet wrote:
IOhannes m zmölnig a écrit :
\path\to\pd\bin\pd.com -stderr 2>1 crash.log
(pd.com instead of .exe to not detach the pd-process from the console; "-stderr" to actually write to the stderr; "2>1" to redirect the stderr to the stdout (i hope this is correct); write it to crash.log)
I tried with com and exe with 2>1 it writes a file called 1, it's 2>&1, I even tried stderr.exe, no way, still the same message, I can only give messages from the console.
yes that's the idea.
i checked again, here it works with \path\to\pd\bin\pd.com -stderr 2>crash.log in my case this is C:\Programme\pd-0.39.2\bin\pd.com -stderr 2>crash-log
In fact I have to install cygwin and run pd through it on this computer for getting these messages (unless someone find a solution), but I'll be able to do this thursday only.
the solution above runs in the ordinary w32shell "cmd" (i don't have such fancy stuff like cygwin on w32)
pd crashes when I *open* the patch.
this is very interesting. i just tried it on an XP-machine with a more recent nvidia card (5600FX or 5800FX...), where everything works just fine.
also 04_game_of_life.pd is okay,
the problem might be the image loading rather than the shaders. do jpg-textures generally work?
also if they are opened directly, like in: [pix_image img1.jpg]
as opposed to: [open img1.jpg( | [pix_image]
mfgasd.r IOhannes