Jamie Tittle wrote:
Update of /cvsroot/pd-gem/Gem/src/Pixes In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30447
Added Files: pix_multitexture.cpp Log Message: initial commit:
- accepts a creation arg to set # of texture units to deal with, or it defaults to the maximum # on the card
- [texUnit 1 $2< assigns to texture Unit 1 the texID input via $2
- [mode 0/1< switches between TEXTURE_RECTANGLE and TEXTURE_2D
great; but it seems like you have forgotten pix_multitexture.h
mfg.,as.dr IOhannes
On Oct 19, 2005, at 5:08 AM, IOhannes m zmoelnig wrote:
great; but it seems like you have forgotten pix_multitexture.h
...indeed I did! Forgot to highlight it in the gui, I guess...? Anyway, it's there now, and here's a test patch of sorts...
james