hello,
I just notice a change with newWave texturing. The texture is no more distorded with 0.90 like it was with 0.88
I prefer the way it was, does the old comportement is lost?
I also notice that it is no more possible to texture the primitive in line or point mode (only fill).
anyway, when opening the "exemple/07.texture/05.newWave.pd" help file, the primitive is all the same color. I need to destroy and create a second time the gem-windows to have the correct texture on the primitive (util next time you start pd). this bug is happening only with newWave, not with other primitives.
I tried on 2 computers : windowsXP and osX 10.3. both with latest gem version found on the iem website. (pd 0.37.1)
Cyrille
cyrille henry wrote:
hello,
I just notice a change with newWave texturing. The texture is no more distorded with 0.90 like it was with 0.88
I prefer the way it was, does the old comportement is lost?
not really, but there is just some weird texture-type flipping everytime the image-format changes...
I also notice that it is no more possible to texture the primitive in line or point mode (only fill).
ok.
anyway, when opening the "exemple/07.texture/05.newWave.pd" help file, the primitive is all the same color. I need to destroy and create a second time the gem-windows to have the correct texture on the primitive (util next time you start pd). this bug is happening only with newWave, not with other primitives.
"destroy+create" is a bit oversized for this; the main thing is, that you have to turn off rendering and on again (which is done - in the help-patch - by destruction+creation)
i have fixed this a bit now (texturing works now in line+point mode too; the object can handle rectangle-textures; the texture-type (what you call "distortion" can be set via a message) i will check it into the cvs later.
for binaries you will have to wait a bit....
mfg.a.sdr IOhannes
I prefer the way it was, does the old comportement is lost?
not really, but there is just some weird texture-type flipping everytime the image-format changes...
ok
"destroy+create" is a bit oversized for this; the main thing is, that you have to turn off rendering and on again (which is done - in the help-patch - by destruction+creation)
turning rendering off/on does not help on my computer (windows). I really have to destroy/create the gem window.
i have fixed this a bit now (texturing works now in line+point mode too; the object can handle rectangle-textures; the texture-type (what you call "distortion" can be set via a message)
thanks a lot
i will check it into the cvs later.
for binaries you will have to wait a bit....
ok
thanks, cyrille
mfg.a.sdr IOhannes
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