Bugs item #3309225, was opened at 2011-05-30 10:50 Message generated for change (Comment added) made by zmoelnig You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=507079&aid=3309225...
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Pixes (pix_ objects) Group: None
Status: Pending Resolution: Fixed
Priority: 5 Private: No Submitted By: Cyrille Henry (nusmuk) Assigned to: Nobody/Anonymous (nobody) Summary: rectangle message to pix_texture brocken in some condition
Initial Comment: In some specific condition, the rectangle message to pix_texture become useless. One have to use shader in order to noticed this effect since texturing usually work in both mode.
Conditions that make the rectangle message to be brocken are mainly caused when pix_texture did not receive the gem_state 1 message.
So, if you initialize rectangle mode with a loadbang, and if you inhibit the gemhead during the windows creation, then pix_texture will never be able to switch to rectangle texture.
same problem when creating a patch : if you create pix_texture, and send it "rectangle 1" before connecting it on a gemhead, then it will never switch to rectangular texture.
here is a simple test patch.
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Comment By: IOhannes m zmlnig (zmoelnig)
Date: 2011-06-01 16:38
Message: thanks for the bug-report. this issue should be fixed with rev.3955
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You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=507079&aid=3309225...