Oh and I confirmed it also happens with Chris's Nov 14th OSX binary.
Both machines have nvidia cards.
Ben
hey all,
I just updated my gem cvs again today.
I've noticed an odd bug with alpha (again). this time the alpha object seems to turn on depth buffering when its in the chain!
I'm using lighting (because lighting tends to get messed up when using "depth" to show the effect. without a depth object in a chain, the cube looks identical to its depth counterpart, as long as the alpha object is in the chain. If I turn off the alpha object it works fine. (looks as it does without using depth.
Here is an example patch.
Ben