Hans-Christoph Steiner wrote:
g++ -c -fPIC -g -O2 -freg-struct-return -O3 -fno-builtin -falign- loops=16 -funroll-loops -ffast-math -mmmx -I/usr/X11R6/include -I/ usr/include/ffmpeg -I/usr/include/ffmpeg -I/usr/include/quicktime - I/usr/include/freetype2 -I.. -I/usr/include/FTGL -I/usr/include/ freetype2 -I/home/pd/auto-build/pd-extended/pd/src vertex_grid.cpp - o vertex_grid.o vertex_draw.cpp: In destructor `virtual vertex_draw::~vertex_draw()': vertex_draw.cpp:67: error: `glDeleteBuffersARB' undeclared (first use this function) vertex_draw.cpp:67: error: (Each undeclared identifier is reported only once for each function it appears in.) vertex_draw.cpp: In member function `virtual void vertex_draw::render(GemState*)': vertex_draw.cpp:183: error: `glGenBuffersARB' undeclared (first use this function) vertex_draw.cpp:185: error: `GL_ARRAY_BUFFER_ARB' undeclared (first use this function) vertex_draw.cpp:185: error: `glBindBufferARB' undeclared (first use this function) vertex_draw.cpp:188: error: `GL_DYNAMIC_DRAW_ARB' undeclared (first use this function) vertex_draw.cpp:188: error: `glBufferDataARB' undeclared (first use this function) make[1]: *** [vertex_draw.o] Error 1 make[1]: *** Waiting for unfinished jobs.... make[1]: Leaving directory `/home/pd/auto-build/pd-extended/Gem/src/ Vertex' make: *** [Vertex] Error 2
i have committed some changes, which might have solved this issue.
mfg.asdr IOhannes