Is it the same when the alpha canal of a [colorRGB] is 0 than when [gemhead] has received the message 0 :
[gemhead] | [alpha] | [colorRGB 1 1 1 0] | [square]
is it the same for the ressources take from the CPU/GPU than :
[loadbang] | |0( | [gemhead] | [square]
(The both methods erase the square).
Thanx. ++
Jack