On 1/18/19 1:53 AM, Patrice Colet wrote:
Le 17/01/2019 à 13:48, IOhannes m zmoelnig a écrit :
the main problem i see right now, is that any backends that require additional dependencies (provided by the various lib*.dll files shipped with Gem), do not seem to work at all :-(
some provided lib*.dll work when it's copied into pd/bin directory! I
i was suspecting something like this.
in the meantime, i might have fixed it. if you are daring you could try a CI-build:
- 64bit: https://git.iem.at/pd/Gem/-/jobs/artifacts/master/download?job=W64_snapshot - 32bit: https://git.iem.at/pd/Gem/-/jobs/artifacts/master/download?job=W32_snapshot
[pix_film]
*.mp4, *.avi show only the first frame
*.mpg only play 2 frames when I toggle auto or change the frameNum
*.mov doesn't load
- do they play with the last Gem release (on that very machine!) - does the .mov play with windows media player?
[pix_video]: no valid video backend found
[pix_video]: backend #0='VFW' : vfw dv iidc analog
[pix_video]: backend #1='VIDS' : videoInput [pix_video]: backend #2='decklink' <--- DISABLED [pix_video]: backend #2='vnc' : vnc
integrated webcam works only when [device 0( is sent and console show this in red when I open another patch containing pix_video: [pix_video]: no valid video backend found
that's a bit weird. you can only have a single instance of [pix_video] accessing a given video device (e.g. your integrated webcam). you shouldn't get the "no valid video backend" message though.
I'd like to test vnc device but I don't know how it works.
i don't remember either :-)
I could provide vlc dll but I don't know what version to use.
try the latest.
gem_modelASSIMP3.dll works! But [model] crashes when the help patch is closed.
umpf.
just tried all examples and found some related bugs and some other bugs:
- fog doesn't work, fogmode > 0 show a black screen.
oh my. i never even tested fogmode in years...
- gemwin without borders prevent gem window from showing on the screen,
it only show in taskbar,
so you cannot even switch to the window via the taskbar?
and offset works with borders...
i don't understand. if the [offset 200 200( can be used to position a window with borders, i'd consider this a feature (even if not possible in older Gem releases)
gmards IOhannes
same thing happen on fullscreen mode, gem window disappear when fullscreen is toggled and only show in task bar.
- all examples before 02.advanced/16.vertex_program containing [model]
doesn't crash, but with 02.advanced/16.vertex_program, 02.advanced/17.fragment_program, and 02.advanced/23.SplitScreen it crashes
- in 04.pix/05.film.pd homer.avi and anim-1.mov crashes, in
04.pix/06.movie.pd they stucks with stack overflow in pd console
04.pix/25.buffer crashes when loading alea.mpg
04.pix/26.framebuffer_readback crashes when closing patch
04.pix/27.bitmap_font :
[pix_image]: failed to load image 'C:/Program Files/Pd/extra/Gem/examples/04.pix/../data/bitmap_font_6x8.bmp'
graphic card is GeForce GTX 1050 for following bugs:
- 10.glsl/01.simple_texture and 12.multi_screen_projection display only
one pixel from the image loaded
10.glsl/08.multi_pass_rendering crashes when patch is closed
10.glsl/10.GPGPU_Physical_model doesn't work and crashes (debordement
de la pile)
graphic card is GeForce GTX 1050
- 10.glsl/11.geometry and 10.glsl/16.vertexbuffer_attributes crashe at
rendering
- 10.glsl/12.tri2fan crashes at rendering and patch is showing almost
outside the screen