Le 06/02/2012 14:35, IOhannes m zmoelnig a écrit :
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On 2012-02-04 17:23, dmotd wrote:
it makes sense to resurrect some of vertex_* code and clean it up, although i'm a little hesitant about working with it directly as it has
personally i would like to get rid of it entirely - i simply haven't had the heart yet to do so...
i think a simpler approach is taken using the new [gemvertexbuffer] object (by cyrille and antoine), which basically allows to use a table as VBO input. shouldn't that be enough for your needs? most Geos could be implemented as an abstraction based on [gemvertexbuffer] (who's first?)
I think it would also be nice to have the vertex_model to be ported to gemvertexbuffer. i.e : having a model2table object.
except for that functionality, shaders and gemvertexbuffer should be enough for everyone.
cyrille
fgmadsr IOhannes -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/
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