IOhannes zmoelnig wrote:
- particle
added several new objects: [part_veldomain] let's you set the velocity domain (more flexible than [part_velsphere] and friend) [part_velocity] sets the velocity into a certain direction most notable: [part_vertex] emits one (only 1) particle each rendering cycle, but the offset-position of these particles can be set. this allows moving particle-sources without moving the whole particle system.
Then it would be great to have domain support for the other operations too (like part_source, etc ...)
i have already put the domain-support into [part_source], but have forgotten to make the arguments setable....that's why i haven't mentioned it...
ok, hold on then. [part_veldomain] is gone. instead [part_velocity] can now be used to set the type and specifics of the velocity-domain. (see reference-files) [part_source] now has 2 extra inputs, that let's you specify the domain and domain-specifics.
i just noticed, that you can set the "point of emittance" now, which is even better for moving particle-sources than [part_vertex] (which i won't delete)
mfg.asd.r IOhannes