i think it's quite simple to do that with a shader, isn't it ? maybe i'm wrong... + a
Le 17 avril 2012 17:08, Jack jack@rybn.org a écrit :
Le 17/04/2012 16:50, Cyrille Henry a écrit :
hello, the is no pix_multitexture help file. excuse me if i'm to naive, but is pix_multiimage the object your looking for?
cheers Cyrille
Le 17/04/2012 16:42, Jack a écrit :
I compile Gem today but when i try to create [pix_multitexture] : pix_multitexture ... couldn't create
Any clue to solve this problem ? Thanx. ++
Jack
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Hello Cyrille,
No, it is not [pix_multiimage]. In fact, i am looking for an object/abstraction to use a single texture where i can change the texture coordinate to show a part of this texture (which is a font set). Because I have a lot of text to show in the gemwin. Maybe you have something that i can use (or a method to achieve this) ? ++
Jack
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